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  1. #1
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    194
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100

    Is it time for enrage timers in normal content?

    Let's be honest, normal content really isn't difficult the first time you run it, and a lot of what I see healers complaining about could be solved with "and then the boss enraged." So let's brainstorm some QoL changes to help our healer friends out.

    It doesn't even need to be a hard enrage. Perhaps every time a boss loops back on its mechanics to cycle through again it gets a damage up. Or it could just be a simple timer that accounts for things like player deaths etc to make it fair for less experienced players, players with accessibility issues, or players who are leveling classes they can't play (I hate blm reeeeee but I gotta level it). Additionally, it could body check and when it sees that fewer than 3 players have been alive for a minute, an enrage procs. Lots of solutions here that won't affect players w/ accessibility issues.

    I haven't been in a situation where I've seen a tank solo a boss down from full or whatever, but it seems like an enrage would fix that. Thoughts?
    (32)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  2. #2
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    No. Absolutely not.
    (24)

  3. #3
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Why? If I want to solo a boss as a tank after my entire party wiped due to incompetence, that's my choice.
    (9)

  4. #4
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    455
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It used to have enrages! Stormblood definitely had them in the normal raids. I learned this on Halicarnassus during Shadowbringers when most the party had died and we tried to keep going. And well, she eventually just 1 shots the whole party at a certain point.
    (11)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,365
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Karious View Post
    Why? If I want to solo a boss as a tank after my entire party wiped due to incompetence, that's my choice.
    Translation- when I survive because I take 80% less damage than my party, have an inordinate amount of free self healing and extra defensives to press when I know I’ve made a mistake it’s my right to hold the whole party hostage who runs on a much smaller margin for error
    (47)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #6
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Translation- when I survive because I take 80% less damage than my party, have an inordinate amount of free self healing and extra defensives to press when I know I’ve made a mistake it’s my right to hold the whole party hostage who runs on a much smaller margin for error
    They're welcome to leave and not get the clear if they want.
    (5)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,365
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Karious View Post
    They're welcome to leave and not get the clear if they want.
    Actually you can’t leave an encounter during combat
    (38)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    141
    Character
    Shinku Tachi
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by All_Nonsense View Post
    Let's be honest, normal content really isn't difficult the first time you run it, and a lot of what I see healers complaining about could be solved with "and then the boss enraged." So let's brainstorm some QoL changes to help our healer friends out.

    It doesn't even need to be a hard enrage. Perhaps every time a boss loops back on its mechanics to cycle through again it gets a damage up. Or it could just be a simple timer that accounts for things like player deaths etc to make it fair for less experienced players, players with accessibility issues, or players who are leveling classes they can't play (I hate blm reeeeee but I gotta level it). Additionally, it could body check and when it sees that fewer than 3 players have been alive for a minute, an enrage procs. Lots of solutions here that won't affect players w/ accessibility issues.

    I haven't been in a situation where I've seen a tank solo a boss down from full or whatever, but it seems like an enrage would fix that. Thoughts?
    Yes, enrage timers on all trials and dungeon midbosses and bosses.

    It doesn't even have to be ridiculous or anything.

    Just set the enrage timer 5 minutes after of a boss's or trial's average completion time.
    That will leave plenty of time for a full or mostly full party do deal with a fight, as well as punish a selfish tank, grieving a group, trying to solo a fight for a half an hour.
    (6)

  9. #9
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,293
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Translation- when I survive because I take 80% less damage than my party, have an inordinate amount of free self healing and extra defensives to press when I know I’ve made a mistake it’s my right to hold the whole party hostage who runs on a much smaller margin for error
    Translation - I stood in the yellow
    (12)

  10. #10
    Player
    Cach's Avatar
    Join Date
    Mar 2016
    Posts
    244
    Character
    Cach Mandrake
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I don't think it would work, if you give the average DPS player a fraction of a percent of responsibility, they'll turn into a crying wojack immediately and riot on the streets.

    In my opinion, if your whole group dies, you should get a undispellable 30s Doom debuff.

    And since we are talking about debuffs, some effects should be more common like "blocks 90% of healing from all sources" or fixed gravity damage, among other things.
    (10)

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