Quote Originally Posted by LibitIncarne View Post
The only guildhest that it's actually possible to fail is Hero on the Half Shell.
Personally, I think the person who gets the killing blow on the Turtle should be banned from the game if they somehow ignore their other party members, the "bring the turtle over to the sack" from the NPC, and the information in the popup.
I've never seen this one failed. The one I always see failed is the one where you have to land a killing blow on all of the enemies simultaneously, or they respawn with full HP, because it wants you to accomplish this at a level where tanks are still the only jobs that have AoEs that don't have drop-off damage past the first enemy hit. Overall, guildhests are the most outdated content in the game and should honestly just be removed at this point because none of the mechanics they are designed to "teach" you actually exist elsewhere in the game anymore, with maybe a few outlying exceptions in Coils of Bahamut. Probably just a leftover piece of content that's still there thanks to the 1.0 spaghetti code they've never been able to get rid of.