Quote Originally Posted by Xatsh View Post
MMOs are group based games and SE needs to remember this.

I am all for solo content, but they need to keep the game focused on groups. Group XP leveling should always far exceed what is possible for solo. Solo should be possible but never equal and never better. Quest are fine but they need to make them where doing them in groups gives better rewards. And "you can finish them quicker" is not enough for a reward.

If that is not the case you are forcing everyone to solo screwing over those who like to group, like in so many other mmos.
This is why Yoshida doesn't only say Quest based leveling, but "quest/content-driven leveling system." This most likely means that they will also follow the route of leveling in dungeons such as toto-rak. The reason why WoW works with a Quests as a form of leveling is because not only do they allow quests for people that are soloing, they also give players the option to party up to do group content in a dungeon. They increased convenience and added variety to it at the same time.

Just remember, it's not going to only be a quest-based leveling system.