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  1. #31
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Rokien View Post
    With 2.0 coming around the corner, parties will be going straight. Typical parties will no longer exist, and a single player game is on the rise! You will be lone adventures seeking quest, after quest, after quest.
    With those quests come dungeons, oh those dungeons, they can be a lonesome, dark, scary area. Though, don't you worry! You will need at least 4 to enter any type of dungeon, because all dungeons will be instanced, so get your instanced grind on if you run out of quests!
    Those poor mobs, who will grind on you, sorry, but no one... It saddens my heart to see a party of 6 take down a Camate no more. Why can't old school parties be just as good as quests or instanced raids? Come! Join me! Together, we will be the salvation of Final Fantasy 14!

    SO WHO IS WITH ME! LET THIS BE THE START OF SOMETHING OLD!


    Save the Parties!!!
    I don't think they're in any danger or will need saving. there are plenty of people who don't like quests for XP and you'll still be able to do parties. There will also be plenty of quests mot likely where you need parties. Not to mention all the existing content that requires parties.

    I really don't forsee any major problems here.
    (0)

  2. #32
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dawiichan View Post
    Star wars isn't going F2P because of quests. It's because the end game wasn't sufficient enough.
    Oh look at that, Rokien is making up stuff and calling it facts to support his weak claims. I'm not even surprised that I'm not surprised anymore.
    (1)

  3. #33
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    MMOs are group based games and SE needs to remember this.

    I am all for solo content, but they need to keep the game focused on groups. Group XP leveling should always far exceed what is possible for solo. Solo should be possible but never equal and never better. Quest are fine but they need to make them where doing them in groups gives better rewards. And "you can finish them quicker" is not enough for a reward.

    If that is not the case you are forcing everyone to solo screwing over those who like to group, like in so many other mmos.
    (0)

  4. #34
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    SOLO all the way!
    (0)

  5. #35
    Player
    ereskigal's Avatar
    Join Date
    Mar 2011
    Location
    Black shroud
    Posts
    193
    Character
    Ereskigal Irkalla
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    Well in the end it still boil down to what we do, not like going to stop us from leveling in parties! We as a community can show them we don't care for quest leveling. If they see people rather xp in party over quest they will cater to the majority. But it begins with us as a community!!!

    I still think most of the ppl that will be playn 2.0 are the ppl that's playn now, ppl that bought the game at lunch and some FFXI players. But that's my opion.
    (0)

  6. #36
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xatsh View Post
    MMOs are group based games and SE needs to remember this.

    I am all for solo content, but they need to keep the game focused on groups. Group XP leveling should always far exceed what is possible for solo. Solo should be possible but never equal and never better. Quest are fine but they need to make them where doing them in groups gives better rewards. And "you can finish them quicker" is not enough for a reward.

    If that is not the case you are forcing everyone to solo screwing over those who like to group, like in so many other mmos.
    This is why Yoshida doesn't only say Quest based leveling, but "quest/content-driven leveling system." This most likely means that they will also follow the route of leveling in dungeons such as toto-rak. The reason why WoW works with a Quests as a form of leveling is because not only do they allow quests for people that are soloing, they also give players the option to party up to do group content in a dungeon. They increased convenience and added variety to it at the same time.

    Just remember, it's not going to only be a quest-based leveling system.
    (2)

  7. #37
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ToxicFox View Post
    All I hear is "The devs are doing this and I'm making a thread to complain about a system I have no info about".
    Quoted for being the most absolute truth in the entire universe.
    He is nothing more than a tool who expects everyone to share his "worries" that the dev team is full of idiots.



    Here's an idea Rokien, go make your own game.
    (0)

  8. 08-01-2012 03:54 PM
    Reason
    I realized I was getting off topic....

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