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  1. #241
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    980
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Falvern View Post
    If the core of the issue is having periods of inability to play during a duty, then by that same logic it could be argued that healers are guilty of the same thing if they dont rez you the instant you die.
    it’s not always the healers. Sometimes the tanks (and occasionally dps) are at fault for the death of the healers (cleave, not stacking). Sometimes it’s a sequence where healers are on CD to and they have to move or provide extra healing for the remainder of the group due to an incoming mechanic.
    (2)

  2. #242
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You still cannot leave the instance as a party member is in combat
    Please fix fhis SE and ty.

    Because we could allow the problem to persist and just keep seeing threads like this more and more over time or we could just implement the trivial line of code and fix it
    (2)

  3. #243
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You still cannot leave the instance as a party member is in combat
    Not true. The other day while leveling DRG, the PLD was holding everyone hostage on the first boss of Amaurot(SGE died around the 70% mark, DNC died shortly after, and then I just followed the meteors around to get myself killed). PLD kept going while we waited outside the arena for him to die and reset...both the SGE and DNC were using skills thinking they were helping the tank somehow. After 5 minutes I just left the instance.
    (2)

  4. #244
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Asako View Post
    If it's not your first time and you are constantly dying to the easiest of mechanics that have been drilled into you then why should the rest of the party have to put up with it? It's getting beyond a joke now watching players die to the most basic of attacks then rush to the forums to complain that the content is too hard.
    How many times must it be drilled into you that 90% of deaths isn't even your own fault. Please tell me how you're supposed to prevent dying to a raidwide because the healers are dead?
    (11)

  5. #245
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by HighlanderClone View Post
    How many times must it be drilled into you that 90% of deaths isn't even your own fault. Please tell me how you're supposed to prevent dying to a raidwide because the healers are dead?
    So, taking the chance for the healers to kill the party away from them would be a good thing, then, right? You don't have to sit there and watch as the completely incompetent healers screw something up again and again and again.
    (2)

  6. #246
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Asako View Post
    DPS, melee especially have a lot of self sustain now also and they can survive for several minutes also without a healer via potions/bloodbath/2nd Wind and other abilities. They also should not be dying to basic mechanics but no one says anything to them when they die.

    Instead of flaming your Tanks for not dying, try asking your healers and DPS what went wrong and try to correct it instead. Did they use their self sustain? Did they use their mitigation? Most of the time you'll find the answer is no. You rarely see Addle or Feint up for raidwides, even when they know the damage will kill them, but they will absolutely be the first ones in chat to start complaining. When's the last time most of you used potions?
    even a measly stack marker in a dungeon can kill a dps lmao what are you smoking

    Quote Originally Posted by Isala View Post
    So, taking the chance for the healers to kill the party away from them would be a good thing, then, right? You don't have to sit there and watch as the completely incompetent healers screw something up again and again and again.
    Great thing this is a teamwork game. Oh wait..
    (10)

  7. #247
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by HighlanderClone View Post
    even a measly stack marker in a dungeon can kill a dps lmao what are you smoking



    Great thing this is a teamwork game. Oh wait..
    As stated before, if you aren't putting in the effort to learn how to play the team game at 100, then it's your own fault when people decide to do it for you. Be a team member and contribute.
    (1)

  8. #248
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,444
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Isala View Post
    As stated before, if you aren't putting in the effort to learn how to play the team game at 100, then it's your own fault when people decide to do it for you. Be a team member and contribute.
    “If you don’t “play the team game” by magically surviving an attack that will kill you because the healer died and the tank ran away you can’t be unhappy the tanks kills the boss himself”

    Do you honestly hear yourself, you are basically just advocating for limitless tank agency in the encounter even at the expense of DPS who may not be at fault

    If you followed your garbage logic all the way through you should be resetting if the DPS died to no fault of their own and wants to reset otherwise you are robbing the DPS of agency you so desperately want the tank to have
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #249
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Supersnow845 View Post
    “If you don’t “play the team game” by magically surviving an attack that will kill you because the healer died and the tank ran away you can’t be unhappy the tanks kills the boss himself”

    Do you honestly hear yourself, you are basically just advocating for limitless tank agency in the encounter even at the expense of DPS who may not be at fault

    If you followed your garbage logic all the way through you should be resetting if the DPS died to no fault of their own and wants to reset otherwise you are robbing the DPS of agency you so desperately want the tank to have
    I know you want to create a boogeyman of the evil tank letting the DPS die, but I have had a vast amount of dungeons where both DPS and the tank survived through entire boss fights after the healer splatters themselves over and over again. Just takes a slight bit of competence to keep each other alive, through use of things like Addle, Feint, Curing Waltz, etc. And that's just on the DPS side. Drink a potion FFS.

    I, and many other players are tired of having to adjust for the incompetence of players who can't do their job at the sixth level cap. This stopped being an excuse when 50 was the level cap, now that we're double that, it's sheer laziness to not understand how to play. And before anyone goes "But what about level skippers?!" Screw them. Their terrible decisions aren't my problem either. If they can't be bothered to look up information, they shouldn't have skipped.
    (0)

  10. #250
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,444
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Isala View Post
    I know you want to create a boogeyman of the evil tank letting the DPS die, but I have had a vast amount of dungeons where both DPS and the tank survived through entire boss fights after the healer splatters themselves over and over again. Just takes a slight bit of competence to keep each other alive, through use of things like Addle, Feint, Curing Waltz, etc. And that's just on the DPS side. Drink a potion FFS.

    I, and many other players are tired of having to adjust for the incompetence of players who can't do their job at the sixth level cap. This stopped being an excuse when 50 was the level cap, now that we're double that, it's sheer laziness to not understand how to play. And before anyone goes "But what about level skippers?!" Screw them. Their terrible decisions aren't my problem either. If they can't be bothered to look up information, they shouldn't have skipped.
    Yes and that’s fine

    Except you’ll find 99 tanks out of 100 when the healer dies will panic and hoard their self heals
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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