

Trapping people by using combat would definitely qualify. Especially if you continue to do so after being asked to stop."Nuisance behavior" is speech or behavior that hurts others or obstructs their gameplay, but which is not classified as harassment. Even if it was not intended, a penalty may be issued if the end result was that another person was hurt, or their gameplay was obstructed. If the behavior was observed being conducted by multiple players, all involved members will be issued a penalty.
Below is a non-exhaustive list of examples of nuisance behavior:
Obstructing the activities of others
Refers to any kind of obstructive behavior that prevents the activities of another player.
Obstructing Gameplay Using Combat
Refers to an act of obstructive behavior such as using specific skills in an unintended manner or taking advantage of battle mechanics to interfere with the gameplay of other players.
Stop doing what? Playing the game? I'm tanking. It's my job. They're not being prevented from playing the game, they can leave if they don't want to be carried..Nothing 'unintended' about how tanks are designed. Your argument falls flat.


Yup.... Tanking.... Not DPSing and Killing a boss... But taking it's hit and survive them.
Not the same thing.
So it's not your role to take down the boss.
Really, i really hope it didn't take you long to process all this.... it would be a shame otherwise.
Last edited by Lorika; 08-06-2024 at 06:37 PM.


Please read the key points directly under the part you posted in ToS; they are specifically referring causing others death or damage. There is no mention of doing a fight solo or not. It’s specifically geared towards griefing.
I wholeheartedly think we should all be discussing a better way to do tanks/healers etc, but before throwing ToS out there please read it, internalize the words written and really take a minute to work out what they are saying.
Key Points:
It is prohibited to interfere with the combat of others in the following manner:
Using actions during combat to cause other players to fall from platforms or field areas to incapacitate them.
Using and manipulating enmity-related actions in an effort to incapacitate other players or interfere with gameplay.
Gathering groups of enemies to obstruct the view of others.
If a report has been filed and the prohibited activity is confirmed, a penalty will be issued.
Simply performing the acts listed above will not immediately result in a violation, as they could be caused unintentionally or be due to unintended circumstances. If it has been determined that the above behaviors were done intentionally or repeatedly to obstruct the other player's gameplay, then a penalty will be issued.
Please note that Square Enix may issue a penalty in its discretion even if a report has not been filed but the act was found being conducted in public areas such as in towns/cities/field areas, or online video/streaming services.
Last edited by kaynide; 08-07-2024 at 11:54 AM.



Context definitely matters in this situation. If I'm tanking as WAR or GNB I will always ask if I should wall when all ressers are down. One time during Asura last expac the healers went down like 5 mins into the fight but all the DPS were fine. There were no first-timers who were on the floor, so the other tank and I were able to keep the DPS alive no probs so the boss burned down about as fast as a normal run. The healers were basically spectators but they didn't mind.
Agreed. I don't think it's healthy to make players sit there for an entire lockout doing nothing.
I know that sounds unpopular but I think that tanks should not have been given with all of that self sustaining kit if SE wanted to keep normal content easy.
Making the game accessible to everyone is a good thing but in general games are not for everyone. That’s why we have a rating system for example.
Now, like it or not, there’s a problem and unless it’s a spread issue along all the communities SE is finding themselves in a bad spot.
Reworking contents/jobs for a problem locate only in EU/NA may produce disappointing on JP side.
Not doing anything will result in “A Healer Problem Reborn” 2.0.
While I can agree with adding enrage-like mechanics to normals fight can partially resolve the issue I’m worried about how SE could implement them.
I’ve never seen enrages besides the ones during savage contents so I can expect the timer would be more like 15/20ish minutes into the fight which is the double of one normal fight time.
If a mighty solo tank failed the dps check in this scenario it’d took a rough total of 30ish minutes against 8>11 minutes.
The problem would not be addressed, just restricted.
IMHO, SE could let people leave mid fight. If it is something doable and not “we cannot due the engine code shit”.
The only reason solo tanks players have been doing this since ever (I remember watching two paladin soling Senryuo back to ShB era) is for their ego and if they have not a public to show off their “skills” then they eventually will grow tired of extending their own time for an empty stage.
And since the duty is already commenced no one can join from the outside.
The problem is that now the first person to leave gets the 30 minutes penality and that sucks, tbh.
Could be a three time “free exit jail” ticket to start with….
…..Well I’m not here to solve SE’s problem for free anyway.



Ok even I have too comment on how ridiculous that is.
ALT+F4? Really?
When the whole group is saying to reset and a tank ignores that then that is ignorant behaviour at best and being a jerk at worst no matter the circumstances or if it’s against ToS or not.
Other players aren‘t NPC‘s.
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Nothing 'unintended' about how tanks are designed. Your argument falls flat.



