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  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    Netcode fixes for next expansion?

    Mr. Yoshi mentioned there will be gameplay changes on 8.0

    But I don't beleive we can achieve unique changes when we have trashy netcode

    This is your chance yoshi.. fix the netcode to make jobs more unique
    (5)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,244
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    What is wrong with the netcode?
    (1)

  3. #3
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    495
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tunda View Post
    Mr. Yoshi mentioned there will be gameplay changes on 8.0

    But I don't beleive we can achieve unique changes when we have trashy netcode

    This is your chance yoshi.. fix the netcode to make jobs more unique
    The part of the netcode I really wish they would fix is the player position update rate. An improvement for the player position update rate would be huge but I know SE would be hesitant to roll out those upgrades because it'll probably require SE to make improvements to the server architecture which is costly. Back in patch 2.1 SE did in fact improve the player position update rate for trials and PVP (while closely monitoring the load on the servers), but they really should increase it even further and also apply that improvement to the rest of the game.

    Patch 2.1 notes for reference: https://na.finalfantasyxiv.com/lodes...7af43f3c43828a
    "The frequency with which player position is updated during trials and PvP has been increased.
    * Server stress will be closely monitored before these adjustments are applied to other duties."
    (7)
    The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    In the early days they had to focus basically all their efforts on that because it was unimaginably bad. You could be all the way across the room and still get hit by things, level bad. "On any given day Titan may be literally impossible because it's sometimes already too late to move before the Landslide cast even starts", level bad. Those 2.1 changes weren't about making things better. For a lot of people they were about making the game playable at all.
    (4)

  5. #5
    Player 1313's Avatar
    Join Date
    Apr 2024
    Posts
    347
    Character
    Payne Leonhart
    World
    Jenova
    Main Class
    White Mage Lv 100
    Honestly, I gave up on combat with DT. The snapshots are so bad now that I can't be bothered. The most common phrase said by xiv players is along the lines of "I wasn't in that" and it's been that way for many years. The game is unplayable right now, basically. Part of the reason I've cancelled my sub.
    (9)

  6. #6
    Player

    Join Date
    May 2023
    Posts
    343
    We rioted in the fighting game community for years to get better netcode practices standardized and now we at least get the bare minimum. It took Big Mean Disease Time hurting the livelihood of games that live on offline tournament hype.

    Idk what has to be done to get Square to work on this.
    (2)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  7. #7
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    This will never ever happen for as long as XIV is XIV.

    There's a decade of content built and balanced around the server ticks. They'd have to redo it all. It would require an entire code rewrite.

    In a recent interview, Yoshi said something along the lines of "I don't know if you realize you're asking for an entirely different game" when asked about boring combat. While that's not very relevant in the context of "please bring back team resource management, aggro management, and get rid of the party buff meta", it's extremely relevant when you're asking this question.
    (1)

  8. #8
    Player

    Join Date
    May 2023
    Posts
    343
    Are you trying to say there's no improvements that can be made without affecting the game as a whole in a bad way? Because I disagree
    (4)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  9. #9
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    This will never ever happen for as long as XIV is XIV.

    There's a decade of content built and balanced around the server ticks. They'd have to redo it all. It would require an entire code rewrite.

    In a recent interview, Yoshi said something along the lines of "I don't know if you realize you're asking for an entirely different game" when asked about boring combat. While that's not very relevant in the context of "please bring back team resource management, aggro management, and get rid of the party buff meta", it's extremely relevant when you're asking this question.
    That's complete hogwash if I ever heard it. For one, if they fixed the net code they wouldn't have to rebalance absolutely everything around it. What would happen is people would be able to do the current content and the content in the next few patches a lot more easily. They can't adjust for something that hasn't happened yet, let alone they have no data for.
    (2)

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,955
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Swordsman View Post
    The part of the netcode I really wish they would fix is the player position update rate. An improvement for the player position update rate would be huge but I know SE would be hesitant to roll out those upgrades because it'll probably require SE to make improvements to the server architecture which is costly. Back in patch 2.1 SE did in fact improve the player position update rate for trials and PVP (while closely monitoring the load on the servers), but they really should increase it even further and also apply that improvement to the rest of the game.

    Patch 2.1 notes for reference: https://na.finalfantasyxiv.com/lodes...7af43f3c43828a
    "The frequency with which player position is updated during trials and PvP has been increased.
    * Server stress will be closely monitored before these adjustments are applied to other duties."
    That was mainly because Titan was an MSQ requirement, and dodging Landslide with 200ms ping built in on top of your actual latency was awful. I think 2.1 reduced it to 100ms.
    (2)

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