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  1. #1
    Player
    Commander_Justitia's Avatar
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    Aug 2013
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    1,082
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    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90

    Duty recorder is so useless, can it be fixed

    Only limited, always changing duties exist that can be recorded. Limited time to view them, older recordings are worthless. Having to always need a separate ready check, for what? Players already stream, mod and record everything anyway.
    Who is picking the duties that can be recorded, shouldn't the players be able to choose one? e.g. recording an ultimate would be great for content creation or cinematic effect.
    Or even publishing a viewer tool outside of FF14 to view past recordings.
    Would be great in PvP too, even if its only saved for some days. You could tell what happened, who is cheating, what skills are bugged etc.

    Could be a great feature, now it is almost absolutely useless
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  2. #2
    Player
    Sove92's Avatar
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    Aug 2013
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    1,242
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    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Yea this feature is very good on paper but SE's arbitrary limitations have made it a complete meme.

    And it could be fixed, there already exist moon tools to improve it. SE's limitations on it are arbitrary, not technical.
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  3. #3
    Player
    Amarande's Avatar
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    Nov 2014
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    211
    Character
    Miyako Aikawa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Only limited, always changing duties exist that can be recorded. Limited time to view them, older recordings are worthless. Having to always need a separate ready check, for what? Players already stream, mod and record everything anyway.
    Ready check is actually important.

    Consider also the official rules on third party addons and it's clear that SE doesn't want people to be able to easily keep records of other people's play without those players' consent, especially in PUGs which XIV is designed around to a much greater degree than other MMOs (remember JP routinely using Raid Finder for farming, for instance).

    Even combine with the topics on Logs. The most contentious point is always and invariably the fact that those of us that don't want to use third party tools are forced into the ecosystem anyway because of random PUG groups we're in uploading logs, which we're often not even aware that we have until much later. Then we get judged on a random, incomplete picture unless we use the tools ourselves every time (some of us prefer to respect the game and not do so, and not everyone i.e. console users even CAN), or unless we hide logs (in which case we get judged negatively on that as well).

    So it makes absolute sense that Duty Recorder could not simply be done silently by a member or even group leader. (It's also quite likely that data from every raid member needs to be stored, since it's not a video recording but a replay of actions taken - if you ever played DOOM it seems a lot like the recording format there - which is also why data becomes invalidated by patches)

    Who is picking the duties that can be recorded, shouldn't the players be able to choose one?
    The specificity in fact has always puzzled me. It's always the most super serious duties that are eligible as well, which are the ones that people that care the most (serious statics) are likely to already have recourse to ordinary video recording anyway. Maybe console users, but I'm pretty sure even consoles allow you to record now (the Xbox gamepad literally has a share button, and you regularly hear about "blocked content" that is specifically flagged as disallowed to be shared/recorded - Sega in particular uses that feature regularly IIRC).

    Would be great in PvP too, even if its only saved for some days. You could tell what happened, who is cheating, what skills are bugged etc.
    This seems like it's something that would be more useful for SE internal QA. Given the general climate in video gaming nowadays, I'm not sure you really want regular players to even know if something is bugged in a multiplayer game. (Single player games are a different matter, avoiding or utilizing bugs in solo FF games was pretty much always part of the fandom)
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