RPG Site: As far as gameplay goes, how will grinding vs. quests work for leveling? Will players find more reward from taking on more quests as opposed to just outright level grinding?
Yoshida: We will be moving away from a grind-oriented leveling system to a quest/content-driven leveling system. No longer will randomly defeating public monsters be the most efficient way to level your character.



Oh great now I get to run here there and every where just to level a job. I hate quest leveling and I prefer a grind over running here there and every where to get my exp. To sum it up this game will cater to 1 group and thats the casuals. Now once all or most of the hardcore and mid casuals leave this game will flop. It seems Yoshi cant get anything right, its always too far one way or the other. Than again based off the performace of what they did to FFXI and a few other games it shouldnt surprize me any.