I think the fights are fun and hard enough to be the first tier of an expansion, it is true that they're undertuned tho, you cannot be skipping mechanics literally on day 1 with crafted gear. We've complained a lot about body checks and now this tier barely have them and see what happens, they're extremely easy to prog and get to the end of fight(aside from m4s) so maybe body checks was a good choice after all in savage.

I think they're going to be like P1-P4, mid fights that were alright and once the gear kicked in they became kinda meh

I'm looking forward 6.2 as they've mentioned is the time they'll try to be more original and focus in encounter design.