
Hot take maybe, but I'd rather have the length of the Nier raids.
If the length of it is actually going to contain substance then I am all for it, but if I'm sat around for 1-2 minute long intermissions twice or three times each boss, in addition to having significant periods of time where I'm doing absolutely nothing but hitting what is effectively an oversized target dummy, waiting for the next mechanic to go off, then it's just generally all around a bad experience.
Ivalice and Void Ark series of raids had it nailed down perfectly.


Copied Factory is fine and Tower is tolerable, but Puppets Bunker has so many "why can I not attack?" moments that if they were out the raid would be probably half as long as it is.
I feel the issue with the Nier raids is what someone else said in here: they are being used as a sort of "Nier playground" and force you to sit and listen to things that most other raids don't have. One of this is fine (like say, that guy in the Ivalice raids that takes aim at everyone in a cs), but Puppets Bunker makes you wait for just about everything.


Void ark maybe but Dun Scaith and Mhach are way better than Nier Raids. Hell the ARR raids are actually fun too scailing has been cruel to them both.
Nier, myths of the realm and void ark are all 24 man dungeons. All the other alliance raids especially Ivalice actually feel like raids.
The nier raids could do with less hp, but they also take longer because people die more, which drastically reduces damage output. There's a greater problem with the state of healing to get into,
but they're only hard because we never get to play them. Because the roulettes cram 23 people into labyrinth and ST for every 1 person who needs to progress them, people still get laby and ST 5/7 days of raid roulettes per week.
The issue is with everything, not just alliance raids, and it hurts the skill of the playerbase artificially. People end up bad at the game because they spend 100 levels doing lvl 50 and below content 80% of the time.
Everyone would be quite proficient in the nier raids if they got one once or twice out of 7 days a week, one raid roulette per day. Rather than like...
I don't think I've gotten a nier raid in 3 months.



Some tips for dealings with Alliance Raids You Don't Like:
Just walk out!
You can leave!
If it sucks, hit da bricks!
Real winners quit!
Queue for it as your last roulette of the day/night so that taking the 30 minute time out doesn't inconvenience you, if you care that much, or just go do anything else for 30 minutes, it's barely any time. Or just run it anyway and quit after 10 minutes if it looks like its going to be a slog.



For me, the reason I used to ilvl cheese Alliance Roulette was purely because of Nier Raids. They take obsessively long compared to the others and the EXP wasn't worth the time either. In the time you can finish one Alliance Roulette with Nier, you can do two on level dungeons and get almost double the EXP in a faster time frame.
Ah, I see you are a part of the problem. How about just play the game.For me, the reason I used to ilvl cheese Alliance Roulette was purely because of Nier Raids. They take obsessively long compared to the others and the EXP wasn't worth the time either. In the time you can finish one Alliance Roulette with Nier, you can do two on level dungeons and get almost double the EXP in a faster time frame.



I was/am playing the game, the way I want/ed to within the bounds of the system. If you don't like it, that's honestly too bad for you and I personally don't care to submit to your feelings on the issue.
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