Quote Originally Posted by Cleretic View Post
How is this better than either:
A: The friendly NPC kneeling injured in that purple circle that enemies spawn in when you walk into it,
B: if the antagonist is of importance, just a boss fight,
Either of those would be fine too, but Dawntrail has shown that these devs are almost pathologically averse to including gameplay in MSQ. If we had more actual stuff to do, the standing-around-doing-nothing cutscenes would grate less. Hence the suggestions that the invasion of Tuliyollal could have been a duty instead, but you also said that wouldn't work for whatever reason.