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Thread: BLM suggestion

  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    BLM suggestion

    Dot management on black mage is kinda bad IMO

    I would love to rework thunder to Amplifier for F4 and Flare

    make thunder do 15% more explosion after F4 or Flare

    dot management doesn't fit BLM identity IMO

    what do you think?
    (0)

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    BLM having a single dot is fine.

    I don't understand what you mean by amplifier what would it be like summoners titan when you hit f4 then oGCD lightning or something?
    If it's current lightning but not a dot and does more damage after fire4 it would just become another movement tool and with paradox triple cast, xeno and swiftcast I really think we have enough movement tools for BLM.
    (0)

  3. #3
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ramiee View Post
    BLM having a single dot is fine.

    I don't understand what you mean by amplifier what would it be like summoners titan when you hit f4 then oGCD lightning or something?
    If it's current lightning but not a dot and does more damage after fire4 it would just become another movement tool and with paradox triple cast, xeno and swiftcast I really think we have enough movement tools for BLM.
    What I mean is that you use Thunder as a debuff,

    When F4 casted extra damage done from debuff like extra explosion
    (0)

  4. #4
    Player
    Altera's Avatar
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    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I would like to see these changes.

    Thunder dot can have a max duration of 50 secs. So can refresh DoT when its best. Say Thunder has 12secs left, refresh 12+30secs = 42secs. Do capping or damage loss and ease of application And make it OGCD for weaving

    Despair/Paradox adds a Astral Soul charge or have Astral Soul gauge or make Flarestar instant cast + refresh AF timer

    Add 2-3 secs to the Astral Fire phase

    Increase Potency to High Fire and Blizzard 2 to make them no longer worthless in the AOE phase
    (0)

  5. #5
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Altera View Post
    I would like to see these changes.

    Thunder dot can have a max duration of 50 secs. So can refresh DoT when its best. Say Thunder has 12secs left, refresh 12+30secs = 42secs. Do capping or damage loss and ease of application And make it OGCD for weaving

    Despair/Paradox adds a Astral Soul charge or have Astral Soul gauge or make Flarestar instant cast + refresh AF timer

    Add 2-3 secs to the Astral Fire phase

    Increase Potency to High Fire and Blizzard 2 to make them no longer worthless in the AOE phase
    I don't see dot concept works with blackmage

    Black mage need more explosions not hiding dot
    (0)