Quote Originally Posted by mallleable View Post
I think the change is Fine™. It's not an amazing change, but I don't hate it. Going though the Steel, and Vice Fang combs feels pretty auto piloty now which may or may not be a problem, but the rest of VPR's rotation stayed the same. It is kinda odd that the snake themed job doesn't have a venomous move now.
The general rotation's been dumbed down, so you're force to alternate instead of being able to double-up or triple-up your Steel Fang starts, but it's also more convoluted since you're still not hitting any (visible and untransforming button) combo track consistently (i.e. 1-2-3, 1-2-4, 1-5-6), instead it's an endless alternation between 1 and 2 and to keep your damage topped you have to be consistently landing Steel Fangs or DreadReaving Fangs when they're lit up, it's never 1-1-1-2-2-2-1-1-1-2-2-2 back to back, nor 1-2-2-2-1-1 consistently the whole way through. It makes it not just more autopilot and braindead but an even smaller margin of error, thus you're likely gonna be watching your hotbar more than before.