Quote Originally Posted by M1SF0RTUNE View Post
(I also can't understand the AoE complaints either, it's not hard to hold off applying the debuff until everything's all together and then you had a basic combo starter that easily reapplied it. Trash pulls where they're used 85% of the time are always low-stakes affairs anyway that don't need as much precision as bosses)
I probably should've been more precise, it's not applying them that sucks, it's re-applying. I find the decision of "Do I refresh this dot on this dying pack or not" to be a bit bland as it's not the kind of calculation I can do on the fly, and instead would probably end up relying on some outside source telling me how many seconds the DoT needs to be mathematically superior. Admittedly this is some degree of hypocrisy on my part (and maybe supports my argument a little), as I didn't really ask myself that question unless that pack was literally dying within a GCD or two with NG.

Also to your previous point, I get landing your big hits within a time window but as far as optimal DPS goes be it a debuff or a dot you'll still be tasked with as much uptime as possible? It's just that the consequence for failing to do so wouldn't be as immediately obvious. But don't get me wrong, I prefer the debuff version as well, it's just that I'd settle for a DoT if it leads to the Viper changes being reverted.