This is exactly what happens in every expansion. We have to do a bunch of dumb stuff before we save the world cuz some sissy wants to.



I don't mind doing dumb stuff before we save the world; often I think it works well. There are plenty of places where doing so introduces us to the people who live in a place and their distinct perspectives. It helps us better understand the problems and preferences of an area, sometimes teaches us new knowledge of skills that help us down the road, and perhaps most importantly it allows us to forge connections with the people we will be fighting for which creates not just ethical stakes, but personal emotional stakes. Shadowbringers did this magnificently in so many ways.
The reason it didn't work in Living Memory is because there ain't no people there; we already know where we need to go and what we need to do and in spite of that we waste time trying to get to know ChatGPT. There are a few moments where we learn interesting things, but they're so few and far between that the zone is just painful to get through.
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