My lowest damage numbers are usually in matches where I get stuck on the same team as a premade and the match ends quickly with a lopsided win.
Please quit telling me to unsubscribe; I already have.
Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.
#NeverForgetMao
Vive la résistance!
You're kidding right?
Hitting ult off cooldown as summoner, black mage, Red mage, Viper and White Mage would get you 500k easily in Frontline.
Doing literally anything as Warrior would get you 500k thanks to Primal Rend being a gap closing aoe stun. Dark Knight we've already seen for two years. Paladin you just press LB and slam your swords down on people to either finish or do damage. That's 500k right there.
Dragoon is Dragoon, Reaper is mostly disruption, but it's really hard to die as a job with a teleport. Ninjas fire aoe will easily net you 500k.
If you struggled with it, you either played Machinist, Samurai, Monk, or Gunbreaker, which is harder without dying, but it's still just 'Hit your stuff off cooldown and don't run into the team to die while doing that.' The only exception is gunbreaker who can spin on their team three times and hit 500k.
It is not hard, you're just not pressing buttons, which goes back to you not trying.
Last edited by Enjuden; 08-25-2024 at 10:59 AM.
Given that 95% of WAR damage output is sub-500k on Aether, with probably 70%+ across all jobs failing to reach that number, you're going to be throwing out an awful lot of players. Unfortunately, all suggestions to separate these lollygaggers from the tryhards are rejected by the latter. It's hard to avoid the conclusion that premades want the players who are not trying to continue their current role as padding-fodder.You're kidding right?
Hitting ult off cooldown as summoner, black mage, Red mage, Viper and White Mage would get you 500k easily in Frontline.
Doing literally anything as Warrior would get you 500k thanks to Primal Rend being a gap closing aoe stun. Dark Knight we've already seen for two years. Paladin you just press LB and slam your swords down on people to either finish or do damage. That's 500k right there.
Dragoon is Dragoon, Reaper is mostly disruption, but it's really hard to die as a job with a teleport. Ninjas fire aoe will easily net you 500k.
If you struggled with it, you either played Machinist, Samurai, Monk, or Gunbreaker, which is harder without dying, but it's still just 'Hit your stuff off cooldown and don't run into the team to die while doing that.' The only exception is gunbreaker who can spin on their team three times and hit 500k.
It is not hard, you're just not pressing buttons, which goes back to you not trying.
Please quit telling me to unsubscribe; I already have.
Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.
#NeverForgetMao
Vive la résistance!
By all means, please show us your numbers.You're kidding right?
Hitting ult off cooldown as summoner, black mage, Red mage, Viper and White Mage would get you 500k easily in Frontline.
Doing literally anything as Warrior would get you 500k thanks to Primal Rend being a gap closing aoe stun. Dark Knight we've already seen for two years. Paladin you just press LB and slam your swords down on people to either finish or do damage. That's 500k right there.
Dragoon is Dragoon, Reaper is mostly disruption, but it's really hard to die as a job with a teleport. Ninjas fire aoe will easily net you 500k.
If you struggled with it, you either played Machinist, Samurai, Monk, or Gunbreaker, which is harder without dying, but it's still just 'Hit your stuff off cooldown and don't run into the team to die while doing that.' The only exception is gunbreaker who can spin on their team three times and hit 500k.
It is not hard, you're just not pressing buttons, which goes back to you not trying.
Bruh, do not try to reason withn FFXIV players, they are under the spell of a thing called Japanese culture and they will suck up to them no matter what they do.
Weebs are unstoppable and dangerous.
Honestly I feel that if I do not get 1mil damage on a non-support role that I did a poor job, assuming my team wasn't playing like complete trash.
500k is very easily achievable by *most* jobs. Assuming your team is being cooperative and not running off to chase a Monk or Paladin down for kills. The bare minimum I expect from my team is above 300k damage. Anything below and you really need to question how you're playing that job, assuming you weren't being farmed by premades or two teams at once the entire match.
Solo. I don't care for premades, so I don't bother with it, and premades would make it 'illegitimate' to a lot of people for a pretty understandable reason, so why give that ammo?
Clearly a good game, well played, but I'll often get that kind of K/D/A on WAR doing ~350k damage. Point being damage is a job-dependent metric. And in the match I just played, which was one of the better ones with no obvious tourists, 47 of the players were sub-500k.
Please quit telling me to unsubscribe; I already have.
Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.
#NeverForgetMao
Vive la résistance!
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