Ignore all the other sharks that just love to lick on your tears man, I'm right there on the edge with you. For once I found the one job that was extremely busy and had something to really think about even in "downtime", and which required A few GCDs of preperation both before and after every large burst, and for once I believed that the devs decided to make a job for that kind of person... But instead they misread the room thinking that the people complaining to keep positionals alive would agree with this change.
Everyone that thinks the job is in a better place now, your opinions are just as valid as our own and we're glad you're enjoying it, even if it's at our expense. At the very least I can understand where you're coming from.
Everyone that thinks that the job is the same as it was, you simply and quite truly never knew the job that existed beyond pressing the glowing buttons, and how many different mechanics that were sundered by this simple change. This wasn't the same as removing a simple dot. This wasn't the same as removing Death's Design. Several core strategies no longer exist and were not replaced by a separate mechanic of equal or greater value, and I recommend watching the vipersight series on youtube to see what you missed out on.