OMG I'm not the only one! The high pitched whine in the SFX is awful. Please fix.
OMG I'm not the only one! The high pitched whine in the SFX is awful. Please fix.
So, I'm super sensitive to high pitch noise, I am now nursing nausea, a piercing headache and almost fell due to balance problems after my static got to Honey B. Savage tonight. I legit cannot play with that noise. It physically hurts to hear and affects me as mentioned.
This NEEDS to be patched or I can't play this content.
So I managed to possibly isolate the sound effect to check what frequencies could possibly cause this issue and found 2 possible ones, one at about 14.1kHz and one at about 15.5kHz.
This definitely needs to be fixed as it can lead to: Nausea, Disorientation and probably a lot more.
I can personally attest to both of the two I listed since a raid group I help with a person experienced both of those cases due to said sound.
This is what is shown in spectrum analysis:
The two boxes in blue are what I think is causing the issues for people.
This needs to be fixed,please SE.
20 years of heavy metal have made sure that I can't hear something like this lmao
Felt like I was going insane everytime we got to this part in savage, would ask "does anyone else hear this awful sound" and get nothing back, just ended up having to mute all sound effects. Hopefully the devs see this and remove it or fix the sound.
Square enix never ceases to surprise me with their sheer level of incompetence. This issue somehow managed to slip by everyone who designed and playtested the fight. They've also left it in for week 2 now, refusing to do anything about it.
There was an update today, but the notes say nothing about fixing this issue even though other parts of the savage fights were fixed: https://eu.finalfantasyxiv.com/lodes...5120b9ab9543c6
Has anyone tried the fight again to check if the issue is still there?
If it is, then I fear we might need to be louder about it as people are apparently not feeling well because of that sound.
I thought I was crazy cause no one else in my static could hear it but when we first got to that mechanic it was so disorienting that I had to turn my headset down everytime it comes up cause I cant turn the SFX cause I need them for other mechs. Square enix really needs to fix this cause it wasnt addressed in the hotfixes.
I thought I was going insane when we were progging this last week but after a bit of people not talking about mechanics I was able to find it's that combo. I don't have a terrible reaction to it but it does just bother me since I'm trying to focus on healing. I submitted a bug report on it but I haven't heard anything about it, and the only way I've found to fix it is to mute the SFX, which isn't great when I'm trying to use my divination with our DNC.
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