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  1. #1
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    556
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nero-Voidstails View Post
    not everyone play extreme savage and ultimate so having the balance on those is actually not a good thing
    I still say that normal content balance and extreme+ balance should not be mutually exclusive. If the content and jobs were designed/balanced properly things would just scale happily from balanced dungeons to balanced ultimate and everyone would be happy. The instanced nature of all duties and level/ilvl caps facilitate this, there is nothing physically stopping them pushing a patch on Tuesday that reduces the ilvl cap for all SB and later content by 5, maybe 10, it wouldn't be huge but it would pull stats more in line with the initial experience.

    That's not to say that reducing healing on tanks (WAR being the most egregious) is not part of the answer, it most certainly is, I just don't think it alone is the answer. It has to come in conjunction with adjustments to content balance and design that better includes all roles.
    (2)

  2. #2
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,311
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    That's not to say that reducing healing on tanks (WAR being the most egregious) is not part of the answer, it most certainly is, I just don't think it alone is the answer. It has to come in conjunction with adjustments to content balance and design that better includes all roles.
    Personally, I don't think reducing the tanks healing is solution at all... They've always seemed to have the mentality that Healers aren't just healing 100% of the time of the fight, that downtime for healers exists. But they adamantly refuse to fill this downtime with anything at all, because it might scare the beginners away if they have to actually play the game.
    Which has lead to healers being in their current state for the past several years.
    (1)

  3. #3
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    I still say that normal content balance and extreme+ balance should not be mutually exclusive. If the content and jobs were designed/balanced properly things would just scale happily from balanced dungeons to balanced ultimate and everyone would be happy. The instanced nature of all duties and level/ilvl caps facilitate this, there is nothing physically stopping them pushing a patch on Tuesday that reduces the ilvl cap for all SB and later content by 5, maybe 10, it wouldn't be huge but it would pull stats more in line with the initial experience.

    That's not to say that reducing healing on tanks (WAR being the most egregious) is not part of the answer, it most certainly is, I just don't think it alone is the answer. It has to come in conjunction with adjustments to content balance and design that better includes all roles.
    I do think making warrior more warrior feel would help tho like yes it's a tank but it work with rage and willpower so there is I think a solution that can be done to make warrior stronger DPS wise while keeping all healing but taking more damage I need to explain more in detail about on that eventually in the tank tab
    (0)

  4. #4
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Don't worry soon Healer will be a primary dps job they're going to have to do something like that or make it a secondary tank job its the only way moving forward.
    (0)

  5. #5
    Player
    Vladmiere's Avatar
    Join Date
    Jun 2017
    Posts
    89
    Character
    Etgar Valujin
    World
    Balmung
    Main Class
    Scholar Lv 84

    Sigh.

    Only thing I can really think about is seeing if we can get the developers to flip the ideas than and give healers off tanking powers as well. They decided that tanks should be healers to leave healers as one button dpsers with 25% damage of a real dps. If they are in the mood to merge roles than might as well go full on with the concept.
    (3)

  6. #6
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vladmiere View Post
    Only thing I can really think about is seeing if we can get the developers to flip the ideas than and give healers off tanking powers as well. They decided that tanks should be healers to leave healers as one button dpsers with 25% damage of a real dps. If they are in the mood to merge roles than might as well go full on with the concept.
    It will be okay (Off Tank Healers)
    (0)

  7. #7
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    My boyfriend bullied me into playing again. I'm back, healer gang.

    I actually do think a step was taken in the right direction, but there still needs to be some serious work. So.

    CREATIVE UNIT 3!

    MAKE BANEFUL IMPACTION AN AETHERFLOW SPENDER THAT SPREADS YOUR CURRENT DOT(S), GIVE SCHOLAR A SECOND ST DOT, MAKE ART OF WAR A DOT AND GIVE SELENE UNIQUE ABILITIES! AND MY LIFE IS YOURS!
    (0)

  8. #8
    Player
    VoidCanaryy's Avatar
    Join Date
    Aug 2024
    Location
    Ul'Dah
    Posts
    7
    Character
    Alister Hareis
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Videra View Post
    My boyfriend bullied me into playing again. I'm back, healer gang.

    I actually do think a step was taken in the right direction, but there still needs to be some serious work. So.

    CREATIVE UNIT 3!

    MAKE BANEFUL IMPACTION AN AETHERFLOW SPENDER THAT SPREADS YOUR CURRENT DOT(S), GIVE SCHOLAR A SECOND ST DOT, MAKE ART OF WAR A DOT AND GIVE SELENE UNIQUE ABILITIES! AND MY LIFE IS YOURS!
    I was actually thinking about that. Make Healer a few abilities with DOTs attached, not sure how I'd do it but I think that might help with the boredom of pressing one button to attack.

    It doesn't exactly help with the Healing side of thigs though unfortunately :/
    (0)

  9. #9
    Player
    Mapleine's Avatar
    Join Date
    Sep 2013
    Posts
    226
    Character
    Elodie Claire
    World
    Leviathan
    Main Class
    Sage Lv 100
    Please someone make an appealing and steady online game with a healing model somewhere between WoW's overdesigned, hyper sweaty nonsense and FFXIV's filler button, fiction healer design.
    (1)

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