Also new formula is 3 years before the expansion, so it’s even more bleakSivante had it spot on. They won't fix anything with 7.x because... I mean, was the last time they did that? And even then, no matter how good those quests are, they'd have to make up for miles and miles worth of exceptionally poor MSQ. And yes, it IS wrong to expect 1-2 whole years of the human lifespan to fix this. And that's on top of the FFXIV subscription fee.
I've wondered if they saw the increase in their playerbase during ShB and decided the current direction with the battle system was what attracted the new players, where it was actually just covid giving them an excuse to try it. That's how me and my friends started playing, at least. There was also that exodus from WoW when Blizzard made a mess of itself a few years later in early EW.
Issue tho, is that it didn't have to be from scratch. Already in the BLU quests they had established a dynamic that went on in the new world regarding the monetarists. But that plot line is completely absent.Funny that the foundations for the lore they created for 2.0 onwards wasn't even built by Yoshida's team. They just borrowed what was there and modified or built on top of it. The moment they had to make a new saga from scratch it turns out to be like disney movie aimed exclusively at kids and riddled with inconsistencies.
You're reading a lot that I didn't write in my post. I said they used foundations pre-stablished prior to Yoshida taking the helm, not that they were continuing a fleshed out story. 1.0 had its story very unfinished, and nobody at the staff really knew where it was heading, making 2.0 onwards essentially retcons, yes. But my point is Yoshida and co. didn't create Eorzea and its city-states. A lot of what they did still connected to lore created in 1.0. They worked around and on top of the little that was preserved from it. Little or not, the fact remains they borrowed someone else's concepts then toyed with it, rathre than make literally something from scratch.This is not really true.
Contrary to what people seem to believe (maybe because of Endwalker's marketing and presentation), there was never a "10 year long saga". There is very little common thread through any expansion, save for Endwalker being a direct sequel to Shadowbringers. Really, the only common themes have been "mysterious Ascians exist" (they've gone on record saying that they completely rewrote the lore for these guys to make ShB work), and "Garlemald", who presents in very different ways in each expansion.
Dawntrail's story is atrocious, but it's not their first time writing an original story. Just first time with this writer at the helm.
.
Venat is a thing because Hydaelin was a thing, because the Hear... Feel... Think... calling was a thing. Ul'dahn, Gridanian and Lominsan lore in 2.0~5.3 is very much founded in what was already in 1.0. That didn't change much. Ala Mhigo and the entirety of Stormblood only happened because Ala Mhigo under Garlean domain and the fervor of resistants who wanted to rally Eorzea and the path of the twelve was a thing in 1.0. Etc.
Literally the entirety of the MSQ from 2.0 to 4.55 couldn't happen if it wasn't for what was already being built in 1.0 lore.
Even the Ascians, even though they're portrayed very differently, only exist because 1.0 lore said so.
Last edited by ReynTime; 08-03-2024 at 10:56 PM.
this thread really sums up my feelings as well. This image calls to mind the game I wanted to play - the game I fell in love with. After playing 7.0 I don't feel like I recognize FF14 anymore.
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