The critic it being stale and samey (a critic that already existed in Endwalker) is valid but that hardly makes it "Worse than 1.0" a game that practicaly didnt function.
FF14 does still function even when it is plagued by a lot of design problems.
The critic it being stale and samey (a critic that already existed in Endwalker) is valid but that hardly makes it "Worse than 1.0" a game that practicaly didnt function.
FF14 does still function even when it is plagued by a lot of design problems.
No, it's idiotic character writing, horrible story, and terrible class design on the other hand. Where it falls in the list is up to each individual player, but it's pretty clear most people place it pretty low. Definitely for a bottom 3 spot.
But the game is functional. which wasnt the case in 1.0.
Our servers are mostly stable, things run mostly as expected.
Mechanicaly we are still in the same lane since Shandowbringer were a lot of complains mechanicaly already appeared and they keept course since then.
While i think its not a good cause. Outside of the Story, mechanicly we are basicly on the same spot as in Endwalker or Shadowbringer which depends who you ask are the best expantions.
And to be fair we would need to compare it to early shadowbringer and endwalker as we didnt even reched 7.1 patch.
Not even outside of story. The story aside from the MSQ is pretty good.But the game is functional. which wasnt the case in 1.0.
Our servers are mostly stable, things run mostly as expected.
Mechanicaly we are still in the same lane since Shandowbringer were a lot of complains mechanicaly already appeared and they keept course since then.
While i think its not a good cause. Outside of the Story, mechanicly we are basicly on the same spot as in Endwalker or Shadowbringer which depends who you ask are the best expantions.
And to be fair we would need to compare it to early shadowbringer and endwalker as we didnt even reched 7.1 patch.
They need to right ship in MSQ Post though. This is the first time since I've played FF14 that I'm not super excited for MSQ and that's a not great feeling.
No thank you.You know what. I'm kinda with the OP here. I think I would have preferred we got a remake of 1.0 than overwhelming majority of Dawntrail.
Give us the option to replay 1.0 content, experience the 1.0 story, maybe even get the old 1.0 gear (like the old onion gear, red onion gear, and peregrin helm which I've made no secret to wanting better ways for us to get now.) They could even tie it all into District 9 and the Living Memory by making it a recreation of the world at the time. A literal Living Memory of Events. Then it could be tied into to us finding out about some sort of secret, with the evidence being destroyed in the calamity, leading into the next story. And bam we keep the best zones, tie in the original story, regain lost content so it's not wasted, and set up for new content.
If you want an helm, ask for that helm.
leave 1.0 in that USB stick inside Yoshida's desk drawer.
It's a waste of money, and no one in 2024 wants that kind of experience.
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
I recall a certain Dev of another very popular MMO saying the exact same thing about the Vanilla version of their MMO. But I digress, I'm not saying to release it exactly as 1.0 was back then. I'm saying to fix it up, adjust it to the modern standard of the game. Tie the old content in with new content, would mean we'd technically get 2 MSQ's. One following the original 1.0 to ARR story, redone for consistency and a better experience, and the other involving the Living Memory and Past Mysterious and all that type of stuff. Since their re-using old zones, means they can recycle old armor designs, which they're doing right now anyway, and the design team can focus on fixes design flaws, like the infamous flower pots.
Edit: This could even tie in with NG+ content, once you complete the Living Memory story you could start NG+ with the 1.0 MSQ moving forward into ARR. It would means you could get the full story in NG+
Last edited by Alchemii; 08-01-2024 at 04:58 AM.
If we judged based on server/hardware limitations, no game on the Switch would get above a 5.
And sure, the game ran like dog water, but you know, at least everyone could wear a hat.
lol I played 1.0
I still have the Collectors Edition sitting on a shelf. You have no clue how bad it was
The problem with Dawntrail is the WoW-i-fication of the story. Previously we had a reason for being in the story. There are multiple points where if you remove us from the story nothing changes.
WoW vanilla was a GOOD game even in 2004, A game played from milions of players and with high quality content. I played it at the release and I don't regret it.I recall a certain Dev of another very popular MMO saying the exact same thing about the Vanilla version of their MMO. But I digress, I'm not saying to release it exactly as 1.0 was back then. I'm saying to fix it up, adjust it to the modern standard of the game. Tie the old content in with new content, would mean we'd technically get 2 MSQ's. One following the original 1.0 to ARR story, redone for consistency and a better experience, and the other involving the Living Memory and Past Mysterious and all that type of stuff. Since their re-using old zones, means they can recycle old armor designs, which they're doing right now anyway, and the design team can focus on fixes design flaws, like the infamous flower pots.
On the other hand 1.0 was not. They cannot recycle assets: the zones were EMPTY, and the story was "a quest every 5 levels" and even these small quests were generic.
What are they supposed to do, create a 25 min walking green lawn and say "this is the old zone around limsa Lominsa".
Leave 1.0 in the mist of the time, there is nothing to salvage, not even for nostalgia.
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
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