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  1. #51
    Player
    Xellith's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Zellith Shivaan
    World
    Phoenix
    Main Class
    Samurai Lv 100
    I'd rather they rework crafting. Maybe make it so its harder to get the items you need. Maybe have some items be things you get dropped from savage fights in prep for the next savage tiers. I dunno. Just spitballin.
    (3)

  2. #52
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,512
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    It doesn't need nerfing, no. You can craft the consumables with very much entry set. If you're under the impression that you need to spend millions upon millions of Gil to meld in order to craft the items, then I am sorry but not enough research has been done on your part. They've already simplified and gutted the crafting system to enable literally anyone to make their own macros for their own stats. It doesn't need further simplification or nerfing, especially when minimal research has been done (In my opinion).

    Quote Originally Posted by Xellith View Post
    I'd rather they rework crafting. Maybe make it so its harder to get the items you need. Maybe have some items be things you get dropped from savage fights in prep for the next savage tiers. I dunno. Just spitballin.
    The problem with this is you're then essentially requiring that people will have cleared the previous tier to get items to help them gear for the subsequent tier. How it works now is fine, that way if someone is new they can just essentially come in on that tier, get a fresh set of crafted and then be well-prepared.

    They don't really need to make items harder to get, they just need to diversify where you get the items from, e.g., Grand Company materials have gone unused for near 7-8 years.
    (2)

  3. #53
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,272
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rinalas View Post
    Cool, I'll just start selling my raid loot then? Because that's a marketable commodity that I obtain from the content I actually enjoy doing. /s
    yes, you do actually. use your uncapped tomestones to buy the new materials and sell them for like 20-80k gil each!
    (3)

  4. #54
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rinalas View Post
    Cool, I'll just start selling my raid loot then? Because that's a marketable commodity that I obtain from the content I actually enjoy doing. /s
    That's exactly what you should do.

    Criterion gives you a tradeable mount you can sell.

    There are mounts and minions you can trade in for Faux Leafs which you also can sell.

    I would suggest you to run the Bozja weeklies and exchange the coins for the hair style and sell it on the market board.

    I am sure there are more options. What about deep dungeons? It's difficult content as well and it has marketable mounts.
    (1)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  5. #55
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rinalas View Post
    Cool, I'll just start selling my raid loot then? Because that's a marketable commodity that I obtain from the content I actually enjoy doing. /s
    Raid loot is a marketable commodity, though? Plenty of people would pay Gil for a M1S-M4S carry with loot.
    (2)

  6. #56
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,256
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    You say this like the game doesn't have an excessive supply problem. In a single day, demand for my consumables fell off a cliff while the amount of people coming home from work and listing their own skyrocketed. I went to go work out for half an hour, and when I came back prices had fallen so hard that I was sitting there wondering if I should even continue. I don't even want to log in and see how bad it is now. If you're upset about consumables being too tedious to make, don't worry! In like 2-3 days the great community will undercut each other until the only people still listing this crap are bots and desperate morons, and the price will be not only affordable, but so cheap that you'll ask yourself how anyone is even making a profit.

    I seriously hate this game's economy. It's trash. There's like one day at the start where the demand and the prices feel high enough to make all the manual gathering and time consumption feel worth committing to, but once the hype passes and the demand goes away, your stuff just sits on the market while bots help drive its value down hour after hour. Literally just give it time and then just buy a good deal in bulk. Buyer power is insane in XIV. You'll be fine.
    (4)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by R041 View Post
    Jfc why did I even post on a bait thread, this place sucks. lol
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  7. #57
    Player
    GlowClam's Avatar
    Join Date
    Dec 2019
    Location
    Ul'dah
    Posts
    39
    Character
    Viola Neverland
    World
    Zodiark
    Main Class
    Miner Lv 100
    If you want to have the best potions and the best food as buff food for difficult content in your static, you have to pay the usual market prices!

    Because this is currently associated with a certain amount of time spent gathering and crafting the required materials.

    If the amount of consumables required for this were reduced, the market would be flooded with buff food for raiders.

    Disastrous for those who have invested a lot of time in getting their gatherers and crafters to the highest level and now get less gil for it.

    In my free company, I was also the crafter who did everything for everyone. I even collected and produced buff food for members for free. In return, the raiders put me through some difficult content. That's how I got many a mount.

    If Square Enix reduces the number of materials needed for buff food, I request that all mounts from difficult content can be traded on the market. Yes, and I am able to easily pay >100 million gil for such a mount!
    (1)

  8. #58
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    use macro 1....wait for macro 1 to finish....use macro 2....rinse and repeat.
    I wish we got maybe double the output per craft it's so mindnumbingly boring especially if you're creating a bulk...maybe they can do something with specialists and make it more useful.
    (1)

  9. #59
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GlowClam View Post
    Because this is currently associated with a certain amount of time spent gathering and crafting the required materials.[/B]
    This is the problem.

    Food and pots are HQ and high difficulty recipes, so require two macros. Depending on gear, you need HQ components as well, which also require macro or two.

    So it is about 2 min of crafting for 3 pots. Pot has CD of 4:30.

    If you do content where you need to pot on every pull you would need to spend as much time on DoL/DoH as raiding when accounting for timed nodes etc.

    Bulk crafting this is cringe gameplay, pressing a button every minute on macro <se.1> for an hour+ while watching Youtube.

    SE either needs to get rid of HQ food and buffs or implement HQ quick synth when certain conditions (such as crafting certain amount of items manually) are met.
    (1)
    Last edited by Somnolence; 07-31-2024 at 09:03 PM.

  10. #60
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Somnolence View Post
    This is the problem.

    Food and pots are HQ and high difficulty recipes, so require two macros. Depending on gear, you need HQ components as well, which also require macro or two.

    So it is about 2 min of crafting for 3 pots. Pot has CD of 4:30.

    If you do content where you need to pot on every pull you would need to spend as much time on DoL/DoH as raiding when accounting for timed nodes etc.

    Bulk crafting this is cringe gameplay, pressing a button every minute on macro <se.1> for an hour+ while watching Youtube.

    SE either needs to get rid of HQ food and buffs or implement HQ quick synth when certain conditions (such as crafting certain amount of items manually) are met.
    Not a problem whatsoever, just people wanting the easy way out instead of investing the effort.
    Either spend the effort to make these items yourself, or fork over the gil for the people who did invest the effort.

    Economy 101
    (2)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

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