Crafting has already been significantly nerfed, though? It used to have an impossibly high barrier of entry, and in recent expansions it has had almost none.I'd be perfectly happy with raids having more sellable loot. If I could just sell the mounts or if orchestrion was savage exclusive or even selling the gear? I'd be fine with that. The crafters who want the higher-end gear but do not raid can buy that from me and I would use that money to buy potions from them. It would "stimulate the market" and create a give and take between these facets that neither group partakes in.
However, I believe that just "make pots and food not have as high of a crafting requirement" would be a much easier change to get going. They can nerf raids and class complexity for battle content, why not crafter content too?
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