I think some of the raiding rush has died down, so there's a lot less chance of errors. Doesn't mean it's 100% fixed, though.
Made an account just to add my voice to this: These restrictions may have solid technical reasons behind them, but the benefits are vastly outweighed by the detrimental effect the changes have on the social aspects of this game. I hope Square will reconsider these changes. Perhaps some effort can be put into other feature changes that could disincentivize cramming a server, like cross-world Free Companies.
In the interest of gathering as much anecdotal data as I can, I tried transferring my Primal main over to Crystal during the beginning of prime Saturday night hours (so, around 8pm eastern). There were two servers available at the time. I picked Brynhildr.
I get to the login screen, get told I can't actually log in to Brynhildr. I try the world visit transfer to let the game choose a server for me. I receive a world visit error. I try again; I receive "Unable to visit other Worlds at this time. Please wait before attempting another transfer."
Through more trial and error (see: placard clicking) I manage to make it in to Coeurl. It doesn't seem impossible to DC travel to Crystal, at least, but I can see this actively discouraging people from trying. I suppose if that's SE's goal with the new restrictions, they've certainly achieved it.
Yeah, the screen isn't 100% accurate all the time. Earlier today I tried to go from Elemental to Gaia and it had 3 worlds listed as possible to travel to, and when I clicked one to start, it failed the attempt and when the screen came up again, the option I picked was gone. I'm assuming some places hover at the edge of congested so you can fail at attempts it initially shows you can get in, and you can succeed when it initially shows you can't get in. Just playing roulette on that particular second since it's batches of people let in at a time.In the interest of gathering as much anecdotal data as I can, I tried transferring my Primal main over to Crystal during the beginning of prime Saturday night hours (so, around 8pm eastern). There were two servers available at the time. I picked Brynhildr.
I get to the login screen, get told I can't actually log in to Brynhildr. I try the world visit transfer to let the game choose a server for me. I receive a world visit error. I try again; I receive "Unable to visit other Worlds at this time. Please wait before attempting another transfer."
Through more trial and error (see: placard clicking) I manage to make it in to Coeurl. It doesn't seem impossible to DC travel to Crystal, at least, but I can see this actively discouraging people from trying. I suppose if that's SE's goal with the new restrictions, they've certainly achieved it.
How congested it was at Endwalker is irrelevant because the caps on visitors and travelers on each world was different back then. It's not a cap, it's a vague statement. It should read "Visiting players can't login right now due to visitor congestion." Which means you were waiting for a different visitor to leave the world before you could be let in. Whether that's 5 seconds later or 5 minutes later is rng. How many non-visitor people are signed in is irrelevant to that problem.
So DT should be better without a visitor cap per your own words since the cap was different back thenHow congested it was at Endwalker is irrelevant because the caps on visitors and travelers on each world was different back then. It's not a cap, it's a vague statement. It should read "Visiting players can't login right now due to visitor congestion." Which means you were waiting for a different visitor to leave the world before you could be let in. Whether that's 5 seconds later or 5 minutes later is rng. How many non-visitor people are signed in is irrelevant to that problem.
Yet what we have is an extremely rough DC travel near to lockdown
Are you going to justify that too? How do you justify steps backward, we have less players than EW, and bigger caps, so where is the problem?
You are quite literally proving the point Neon was making, and his global point as well, we have less players, yet DC travel is a complete disaster right now.
Last edited by SophiaDL; 08-04-2024 at 10:02 AM.
So, 2 things:So DT should be better without a visitor cap per your own words since the cap was different back then
Yet what we have is an extremely rough DC travel near to lockdown
Are you going to justify that too? How do you justify steps backward, we have less players than EW, and bigger caps, so where is the problem?
You are quite literally proving the point Neon was making, and his global point as well, we have less players, yet DC travel is a complete disaster right now.
1) The cap was higher* back then. It always existed from the beginning. They lowered it recently to disencentivize travel. Endwalker didn't have the Aether problem until over time. People didn't flood Aether specifically in the first few months, they flooded everywhere, hence why data center travel time used to be 30-60 minutes long until they fixed it.
2) "we have less players than EW" -> I completely ignored this because this is the opposite of what Square said themselves and I'm not going to argue with a company that would be liable to lawsuits with shareholders if they were lying about their statements flat out. Especially when I don't have any numbers myself. I didn't track how many ppl were in limsa, gridania, uldah, every open world zone, and every instanced zone on every single world for a data region given people could've moved over the last 3 years, and do all of that again for DT for me to be speaking factually instead of making assumptions off of my limited observations.
Just cause you live on an empty server doesn't mean every raider should suffer for it. There is nothing wrong with people wanting to be on active servers & they have no obligation to do otherwise. The only permanent solution is to make cross-DC parties, then it won't matter where people are or what server they choose to make a character on.
Long story here so TLDR version: Restrictions for creating a new character on Aether had me and my Wife who's home DC is Aether along with someone from Behemoth entertain the possibility of re birthing the FC on Dynamis with the chance of transferring the FC House (Large in LB with fully unlocked workshop and Rank 29 perks unlocked) Decided after reading a description regarding relocating to another plot VERY NEARLY cost us YEARS AND YEARS of work and subscription payments to maintain the plot for us and am now facing the possibility that I will not be able to return my Wife and Co-Leader to Aether.
Her account says she's eligible to transfer back 3 days after the transfer to Dynamis but with this news that it could be up to 90 days to return here has me in a state of panic, are there fail safes regarding bad transfers being able to return to their home datacenters or are we screwed?
Long story here so TLDR version: Restrictions for creating a new character on Aether had me and my Wife who's home DC is Aether along with someone from Behemoth entertain the possibility of re birthing the FC on Dynamis with the chance of transferring the FC House (Large in LB with fully unlocked workshop and Rank 29 perks unlocked) Decided after reading a description regarding relocating to another plot VERY NEARLY cost us YEARS AND YEARS of work and subscription payments to maintain the plot for us and am now facing the possibility that I will not be able to return my Wife and Co-Leader to Aether.
Her account says she's eligible to transfer back 3 days after the transfer to Dynamis but with this news that it could be up to 90 days to return here has me in a state of panic, are there fail safes regarding bad transfers being able to return to their home datacenters or are we screwed?
I'd be willing to pay to get her back...Just FYI..
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