I don't know what you mean by still. This is minimum 3-4x the population Dynamis had throughout Endwalker even on patch days.
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Then surely a fair amount of the issues that you cited are either nonexistent or significantly reduced at the moment?
Also, to not post twice regarding your previous discussion about queues on savage patch day. Despite all of the extended queues for DC travel, throughout the day as I hopped from DC to DC delivering gear, and even during peak hours going to Dynamis, my login queue when I got there was never more than 30-40 people. On day one of savage, during peak hours. If anything you said about "you should have expected high queues" is accurate, that means that they moved all of the login queues to DC travel queues that we're actively crashing and throwing errors. Even if it was intentional for them to shift the queues to DC travel, errors and bugs are not intended.
Not even to mention the issue of still having to pick a non-crowded server to jump to when you start to DC travel being potentially locked to DC travel players for long periods of time when you get there. I tried to go to Primal during the middle of the day today, when congestion was reasonably at its lowest, and still couldn't get in.
Stop defending the problem and start proposing a solution that people can agree on.
As in free character boosts, free housing plots, list goes on. In short all the stuff SE is not going to do..If their rewards offerings are enough, then why is Dynamis still having issues with population? It really does seem that no one has a compelling reason to go there.
It makes one think... that maybe the devs haven't made it feel worth it? That maybe they should have added additional worlds to pre-existing data centers instead? Not my job to fix things since I'm not a game dev, but the issues are apparent.
Made an account just to post here about this issue and how awful it is.
Why would you open data centers, let us make new friends across all of them only to then RIP AWAY my ability to hang out with them anymore? So much for having people over to my in-game house I worked tirelessly to decorate, they'll never see it now. This change is so blind to the social aspect of this game it is astounding to me how far they missed the mark with it.
I have lost a LOT of faith in the team over this one and I've been here since day 1 of ARR.... beyond dissapointed with this. I will simply never be able to visit my friends ever again on certain servers now because they are ALWAYS congested as a result of being a social hub.
I came here in solidarity with a lot of the folks who are upset by this. I have been a long proponent of data center and world travel systems and the way congestion issues are being addressed, DESPITE the fact that SE's main concerns about congestion during launch have not been realized feels incredibly rushed and dismissive of the community.
I'm also very displeased with this system. Since the creation of cross-DC travel, I've made many friends between the data centers and have also since moved to Dynamis with the promise that I would still be able to see all my friends on my original DC because of the data center travel system, but now I can no longer do that and I'm effectively stranded. This is a poor solution to the congestion issue and makes the data center travel system practically non-functional on NA! Square Enix, PLEASE reconsider this!
Significantly reduced. Bozja is hit or miss depending on the day, market is slowly building up but not main data center level yet, other areas such as queue's are better, casual pvp is popping. Instead of PF being blank or having 2-3 listings we have 6 Extreme pf's and 27 Savage PF's currently.
As for the queue system during peak, JP twitter already stated that these errors are not problematic. There is no mention of them even trying to fix it.
https://x.com/FF_XIV_JP/status/1818498557399466211
"About data center travel congestion
Since patch 7.05, the number of users using Data Center Travel has increased significantly, and we apologize for the inconvenience caused by the congestion.
If the estimated travel time displayed when selecting the DC/world to move to is "Expected to take a long time due to congestion", the wait time for data center travel may exceed 1 hour because it is extremely crowded, or Errors may occur due to timeouts.
Even if the client closes due to an error while waiting for your turn after applying for a move, the data center travel process itself will proceed without any problems, so we apologize for the inconvenience, but please wait for a while. Please restart the client after that.
Please note that if the character selection screen is displayed at the data center before the move, it means that the application has not been completed, so please apply again."
They just released a known issue after patch 7.05 lodestone that made no mention of the login errors. That has to be something they can't fix.
And there is no solution to be agreed on. Yoshi P flat out said he wanted to get rid of discrepancies between the worlds and data centers. Data Center Travel creates discrepancies from how the community uses it when it's completely free and not restricted. Even if they disabled PF/DF use, disabled MB use, you still mess up the logins on that world and create barren social areas from where you left that Yoshi P said they do consider. Places like Uldah/New Gridania/Limsa they want populated for newer players. Your presence on another DC is problematic in itself if its not for a really short time period. They implemented it, the community segregated and messed up the health balance of the worlds, and now it has to be taken away if Square doesn't want to invest 3 years of development time just to possibly find a different solution. Development time that could be spent on other things that are more valuable in the day to day of the player base. No world/DC including Dynamis is going to be opened up without restriction because the community will flood it and create another Aether. This isn't the negotiation stage, this is the head of the ship already decided the direction of the feature and you have to deal with it.
Hello, I'm not necessarily affected by the travel changes, but rather the labeling of Seraph as a Congested server. Congested in what form? Our login queues are back to under 40 players. My recent content queue times have been horrendous, meaning all the people padding our population have left. We even lost our Road to 90 buff, to which I've asked a few people how they felt as somewhat recent transfers intending to be extremely casual players, and this change ruined their drive to continue logging in. Whoever made the decision to label Seraph congested has clearly never been to Dynamis, where queues die off after midnight CT and Frontlines didn't even pop for many people even after over 300 hours of queuing (yes we've intentionally waited). We have to move over to other DCs just to even see alliance content most evenings.
I know none of us who already lost Road to 90 will get it back, but at least return Seraph to what it used to be. It might be the biggest Dynamis world, but people hardly last more than a month on this server before moving of to Aether for their queue times.
FF14 is a very social game and this update disrupt that massivly.
And this will lead to a lot of bad will.
And its clear to see Obscura/Voidsend that this is the case.
Also its not as if BU3 is famous for there well thought out decisions.
Look at the Forum you have plenty of proof of that.
They really chose to implement the most half-baked method. Just remove any travel restrictions for Dynamis, at least, it is ridiculous that a DC that already struggles with filling its queues should have the same travel limits that the other DCs do.
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