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  1. #1
    Player
    LisseyCrowe's Avatar
    Join Date
    Jul 2024
    Posts
    91
    Character
    Alicia Crowe
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Leonus View Post
    It is how it works when players inevitably gate access because they don’t allow suboptimal players to compete in content that you don’t actually have to be the best of the best to complete. You just have to be good enough. You see it all over the forums with people openly talking about logs and trying to shame people for not performing to the max of what a job could be performing. It’s not hard to see the implications of it. It’s on display every day, even in game.

    Literally had a party last night that was making fun of a viper last night in a learning party that was doing less damage than the set before I arrived. That’s just a recent example. This eventually gets worse over time and as they lack in performance because “they have too much to pay attention to and business” they feel as though they can’t play the class they want due to them not being able to perform and social perception. That is gating. It may not be directly.
    You mean, the learning party for the raid right? Or did you think the "Learning" part applied to pretty much any part of the game?

    Yeah, High-End content players will expect you to know your Job. That's why it's High-End. If you wanna learn a job in active content, which is fair, then DT's Expert dungeons are pretty good at keeping you on your toes, and the same goes for the Normal raid. You can learn your job better in those and no one's going to care how well you're playing unless you're actively tanking the floor (luckily, the debuff falling off won't kill you, so that's on you).

    If you truly believe that any form of skill (let's pretend tracking a single debuff is high on that list) that can lead to "mean High-end content players" should be pruned, then I hope to see you fight for a lot more job changes across the board. I find Mudras hard. Some tank finds it hard to pick which mitigation to use. I'm sure you could find someone saying the same thing about Heals on Healers, I could go on. But if this is the only subject you feel so strongly about, then ...

    Just say you don't want to track the debuff.
    (5)

  2. #2
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LisseyCrowe View Post
    You mean, the learning party for the raid right? Or did you think the "Learning" part applied to pretty much any part of the game?

    Yeah, High-End content players will expect you to know your Job. That's why it's High-End. If you wanna learn a job in active content, which is fair, then DT's Expert dungeons are pretty good at keeping you on your toes, and the same goes for the Normal raid. You can learn your job better in those and no one's going to care how well you're playing unless you're actively tanking the floor (luckily, the debuff falling off won't kill you, so that's on you).

    If you truly believe that any form of skill (let's pretend tracking a single debuff is high on that list) that can lead to "mean High-end content players" should be pruned, then I hope to see you fight for a lot more job changes across the board. I find Mudras hard. Some tank finds it hard to pick which mitigation to use. I'm sure you could find someone saying the same thing about Heals on Healers, I could go on. But if this is the only subject you feel so strongly about, then ...

    Just say you don't want to track the debuff.
    If you want me to say “I don’t want to track the debuff” to make you feel better, sure. Considering I track the debuff when I play reaper, or Sam, or whatever other jobs previously also, I doubt that it’s true. However you can have that if that makes you feel better. Doesn’t really change the debate for me.

    Anyway, let’s get to the real point.

    “High end raiders” can are are pretty full of themselves. Some, rightfully so, others not so much. I probably have far more patience than most people playing this game. I’m also bothered by way less and tend to stick around to help teach people. You say people will not care about how others perform in normal content. We have all seen this to be untrue, at the very least 10 times in the years we’ve probably all played. Players outing people, leaving parties, talking down, making fun of, telling others that they suck. Etc. for very little reason, and even then, most of the high end content doesn’t even require you to be perfect.

    If you haven’t… man, that’s a blessed play time you’ve had. I wish I didn’t have to witness what people have done to other people over a video game.

    Now, can you please point out where I said high end players would be pruned? I don’t ever remember saying that, or even implying it. I’m also certain that high end players find other ways to optimize because they just enjoy the challenge of completing content at the highest level that they can with whatever class or job they take interest in.

    If you’d like me to argue for other things too, then I can do that. However, we’re currently discussing VPR and the issues on both sides of the fence with it.

    When all is said and done, there are people happy with the changes, others who are not, and those who a neutral.
    (0)
    Last edited by Leonus; 08-02-2024 at 12:01 AM.

  3. #3
    Player
    LisseyCrowe's Avatar
    Join Date
    Jul 2024
    Posts
    91
    Character
    Alicia Crowe
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Leonus View Post
    If you want me to say “I don’t want to track the debuff” to make you feel better, sure. Considering I track the debug when I play reaper also, I doubt that it’s true. Considering I’ve tracked other debuffs, I also doubt it. However you can have that. That’s fine. Doesn’t really change the debate for me.

    Now, can you please point out where I said high end players would be pruned? I don’t ever remember saying that, or even implying it. However, I’m also certain that high end players find other ways to optimize because they just enjoy the challenge of completing content at the highest level that they can with whatever class or job they take interest in.

    If you’d like me to argue for other things too, then I can do that. However, we’re currently discussing VPR.
    Well I don't need to anymore, you finally came out and and said you didn't want to track the debuff! /s

    Please re-read the sentence, skill should be pruned, not players. Your entire point hinges on "Tracking a debuff was difficult, which was excluding players from parties, because sometimes, players are mean". This is where we've successfully landed after a good back and forth. So Job Execution is actually SE's job, not the player's, because we can never truly prevent toxicity. Where do we draw the line? Everyone will find some things more difficult than the rest, some of those things keep us away from Jobs. Either you support simplifying those other jobs, or for some reason only support this one right now, which would make your actions a bit ... hypocritical.

    I don't want to believe that your actions are, however, so again, where do we draw the line then? What is so special about the difficulty of tracking Viper's debuff vs Ninja's mudras? vs the infinite sea of Healer oGCDs that all read like they do the same thing to a non-experienced player? vs Dragoon's "Don't drift or start crying" playstyle? What is so special about it. And if you disagree with those examples, welcome to the club. This thread is full of Vipers who think Debuff upkeep wasn't that hard either. I am intentionally exposing my own skill issues here to make a point.

    Explain in your words and not flat support of a hypothetical group. Explain how Viper was unique in the changes it needed, so that the same reasoning cannot be applied to other Jobs or mechanics. Then we can have a discussion. But if you can't, stop acting like you're the only one with an open-mind here.
    (3)
    Last edited by LisseyCrowe; 08-02-2024 at 12:18 AM.

  4. #4
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Leonus View Post
    If you want me to say “I don’t want to track the debuff” to make you feel better, sure. Considering I track the debuff when I play reaper, or Sam, or whatever other jobs previously also, I doubt that it’s true. However you can have that if that makes you feel better. Doesn’t really change the debate for me.

    Anyway, let’s get to the real point.

    “High end raiders” can are are pretty full of themselves. Some, rightfully so, others not so much. I probably have far more patience than most people playing this game. I’m also bothered by way less and tend to stick around to help teach people. You say people will not care about how others perform in normal content. We have all seen this to be untrue, at the very least 10 times in the years we’ve probably all played. Players outing people, leaving parties, talking down, making fun of, telling others that they suck. Etc. for very little reason, and even then, most of the high end content doesn’t even require you to be perfect.

    If you haven’t… man, that’s a blessed play time you’ve had. I wish I didn’t have to witness what people have done to other people over a video game.

    Now, can you please point out where I said high end players would be pruned? I don’t ever remember saying that, or even implying it. I’m also certain that high end players find other ways to optimize because they just enjoy the challenge of completing content at the highest level that they can with whatever class or job they take interest in.

    If you’d like me to argue for other things too, then I can do that. However, we’re currently discussing VPR and the issues on both sides of the fence with it.

    When all is said and done, there are people happy with the changes, others who are not, and those who a neutral.
    So let's get rid of chat and being able to leave parties instead. it sounds like you have a problem with other players and not the actual job. this way people that ACTUALLY like the job can play their job stress free without having to worry about what other people say. i mean, if you wanna start pruning stuff off of a job then maybe they didn't like it enough in the first place? they need to just make a job with ONLY a 1 2 3 single target combo and a 1 2 aoe combo for these people that can't handle buffs, debuffs, dots, etc., but i'm guessing people would complain about the difficulty of that too.
    (2)