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  1. #1
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    449
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    Eh, works for me either way. Keeping up DoTs, buffs and debuffs is one of the lamest parts of any kit for me (I say this as a casual obviously), but at least Viper's was weaved nicely into his regular 1-2-3 combos unlike Reaper's nasty, clunky Shadow of Death. I understand that there's ton of '' skill expression '' involved with managing debuffs and DoTs even in a simple kit, but I don't need it for Viper (or any class for that matter).

    I am though a bit weirded out by the lack of poison-theming now for a job that calls itself the Viper and even makes a reference to snake fangs in it's job icon. All snakes aren't venomous, but vipers are. So what gives? Where is the damn poison?
    (0)

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tehmon View Post
    Eh, works for me either way. Keeping up DoTs, buffs and debuffs is one of the lamest parts of any kit for me (I say this as a casual obviously), but at least Viper's was weaved nicely into his regular 1-2-3 combos unlike Reaper's nasty, clunky Shadow of Death. I understand that there's ton of '' skill expression '' involved with managing debuffs and DoTs even in a simple kit, but I don't need it for Viper (or any class for that matter).

    I am though a bit weirded out by the lack of poison-theming now for a job that calls itself the Viper and even makes a reference to snake fangs in it's job icon. All snakes aren't venomous, but vipers are. So what gives? Where is the damn poison?
    The Job is mostly just Zidane gameplay style but they name it Viper seem to be something they chosen to reflect the whole twin sword being snake fangs.

    I do not think they really mean it to be a "Viper" but just to give it a name that can provide some lore behind the Job for FF14 world that fights like Zidane since there is no real name for certain FF Character Specific jobs in their other FF games or they were just very modified versions of a existing FF game job.

    I will not be surprised at this point if they introduce another Character based FF job like Zack job and call it SOLDIER Job
    (0)
    Last edited by EdwinLi; 07-31-2024 at 11:08 AM.

  3. #3
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    449
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    Quote Originally Posted by EdwinLi View Post
    The Job is mostly just Zidane gameplay style but they name Viper seem to be something they chosen to reflect the whole twin sword being snake fangs.

    I do not think they really mean it to be a "Viper" but just to give it a name that can provide some lore behind the Job for FF14 world since there is no real name for certain FF Character Specific jobs in their other FF games.
    Honestly, the twin swords just doesn't elicit any kind of snake fang metaphor for me in this case lol. Could've called it Blademaster or Hunter or Serpent if they are hellbent on snake references, but vipers are specifically the venomous group of the snake family.
    (0)

  4. #4
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tehmon View Post
    Honestly, the twin swords just doesn't elicit any kind of snake fang metaphor for me in this case lol. Could've called it Blademaster or Hunter or Serpent if they are hellbent on snake references, but vipers are specifically the venomous group of the snake family.
    I think they may have something originally planned for Viper to relation to Serpent due to how it was mentioned in the Viper story quest about the Job's origin being related to Snakes and there is maybe something about the Twin Adder's origin for the organizations name related to it but they never followed up on it in the Viper Job story quest due to the 10 level limit they have now with newer jobs for their Job story.

    Either way naming a Character specific Job from a FF game that did not have a name for the specific character's unique job seem to be more related to giving a job lore reason to exists rather than a reflection of their gameplay or simply to just reflect their gameplay without needing much lore reason for their name.

    They done this with Gunbreaker as well since this is a combination of Squall, Seifer, and Lightning gameplay style and they explain the name for this job was created because the "job" for Gunbreakers was to rush into combat with defensive skills that makes them temporary immune to Gun fire so they can get close and break the enemy's guns. Thus the name Gun-Breaker.

    I think only Reaper is named after its gameplay rather than lore since it is just FF11 Scythe Dark Knight but they cannot use the Dark Knight name so they named it Reaper to reflect the whole Grim Reaper theme with certain mechanics and scythe attacks.
    (0)
    Last edited by EdwinLi; 07-31-2024 at 11:28 AM.

  5. #5
    Player
    KazumaFaemura's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    80
    Character
    Kazuma Mishamura
    World
    Leviathan
    Main Class
    Viper Lv 100
    Quote Originally Posted by EdwinLi View Post
    The Job is mostly just Zidane gameplay style but they name it Viper seem to be something they chosen to reflect the whole twin sword being snake fangs.

    I do not think they really mean it to be a "Viper" but just to give it a name that can provide some lore behind the Job for FF14 world that fights like Zidane since there is no real name for certain FF Character Specific jobs in their other FF games or they were just very modified versions of a existing FF game job.

    I will not be surprised at this point if they introduce another Character based FF job like Zack job and call it SOLDIER Job
    Viper doesn't play anything like Zidane, that would have been Rogue before it changed to Ninja (Honestly I wish Rogue and Ninja were split apart really liked that class ;~; )
    (1)

  6. #6
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by KazumaFaemura View Post
    Viper doesn't play anything like Zidane, that would have been Rogue before it changed to Ninja (Honestly I wish Rogue and Ninja were split apart really liked that class ;~; )
    You're think about his RPG turn base combat game play which was a normal Rogue class/job.

    They based Viper's design on Zidane style more from his Dissidia games involving how he separates and fuse his daggers together.

    They obviously modified certain aspects since they cannot use daggers and to avoid having the battle stance looking too much like Rogue/Ninja battle stance.
    (0)

  7. #7
    Player
    KazumaFaemura's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    80
    Character
    Kazuma Mishamura
    World
    Leviathan
    Main Class
    Viper Lv 100
    Quote Originally Posted by EdwinLi View Post
    You're think about his RPG turn base combat game play which was a normal Rogue class/job.

    They based Viper's design on Zidane style more from his Dissidia games involving how he separates and fuse his daggers together.

    They obviously modified certain aspects since they cannot use daggers and to avoid having the battle stance looking too much like Rogue/Ninja battle stance.
    Oh right I completely forgot about Dissidia's existence. That's fair enough then.
    (0)

  8. #8
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    633
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by EdwinLi View Post
    They based Viper's design on Zidane style more from his Dissidia games involving how he separates and fuse his daggers together.
    They've never stated Zidane as an inspiration, they added a double sword job because that's the most requested weapon they've been asked for, they even name dropped Sword Art Online as the inspiration for most of the abilities/moves, which checks out, Viper is basically the anime swordsman class.

    This is in contrast with Gunbreaker, which was very clearly based on Squall, borrowing the moves and stances from both his original and Dissidia appearances (and borrowing a little from Seifer) whereas Viper has no such thing from Zidane, with no moves or similar stances being borrowed. The only thing that suggests inspiration from Zidane is the Twinblade.
    (0)
    Last edited by Tizzy_Tormentor; 07-31-2024 at 01:37 PM.

  9. #9
    Player
    Eudyptes's Avatar
    Join Date
    Aug 2013
    Posts
    233
    Character
    Summer Lebeau
    World
    Jenova
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tizzy_Tormentor View Post
    They've never stated Zidane as an inspiration, they added a double sword job because that's the most requested weapon they've been asked for, they even name dropped Sword Art Online as the inspiration for most of the abilities/moves, which checks out, Viper is basically the anime swordsman class.

    This is in contrast with Gunbreaker, which was very clearly based on Squall, borrowing the moves and stances from both his original and Dissidia appearances (and borrowing a little from Seifer) whereas Viper has no such thing from Zidane, with no moves or similar stances being borrowed. The only thing that suggests inspiration from Zidane is the Twinblade.
    I feel like in the context that this is the xpac that borrowed the most from FFIX and the two forms of Viper's weapon both mimic the weapons of the MC of FFIX, it's not off base for them to think Viper was inspired by Zidane. It might not be a 1:1 representation like GNB, but inspiration? No shot it wasn't.
    (2)