This highlights just how poor of a decision it was. Most people knew there was hardly enough time to actually get some valuable feedback and that the changes were in complete disregard to the droves of feedback that all repeated: "Leave the job alone." This just confirms that they blatantly ignored the feedback and just tried to resolve a made-up issue before it even began while ignoring all else. It was way too hasty of a decision that frankly, comes off as lazy. If this is the design philosophy they have towards jobs, then everyone should be worried. I hope they do not continue with this misguided thinking going forward. Revert these changes, and actually listen to job feedback from those that play the jobs. Let it survive at least one major patch and savage tier before destroying it (on the day the tier released, no less).