they should just bring uptime management back to melees. then phys ranged can keep their low dmg
they should just bring uptime management back to melees. then phys ranged can keep their low dmg

That's not true either, like at all. Right now there's the question of whether or not it's worth ditching the 1% and bringing double Caster over phys because damage is so low. So even making melees fight for uptime (which they won't do) isn't a complete fix
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