Server reaction time is not near-instantaneous like it is in WoW. Movement itself is not as smoothed out, either. 2.0 might change this, but we have to wait and see on that one.
Server reaction time is not near-instantaneous like it is in WoW. Movement itself is not as smoothed out, either. 2.0 might change this, but we have to wait and see on that one.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
This is a crutch for most people. It's also why U'ldah is the popular spot. Go to Limsa. You can get a crafting Leave,
- run to Bango Zango,
- get Materials,
- Craft out materials, usually 7 Synth,
- turn in leve Quest
- Return to the leve quest desk
All in less time then it will take for the Leve Quest girl to re-spawn. The only place this isn't true is U'ldah.
I don't know why U'ldah is immune from this but it's the real reason people center there.
No the real reason that people are in Ul'Dah is because that's where people decided to start shouting for groups/sales/trades/etc when they realized that search features in the game were terrible. It's better to consolidate everyone in one area given the circumstances lest you're just trying to play solo that day.This is a crutch for most people. It's also why U'ldah is the popular spot. Go to Limsa. You can get a crafting Leave,
- run to Bango Zango,
- get Materials,
- Craft out materials, usually 7 Synth,
- turn in leve Quest
- Return to the leve quest desk
All in less time then it will take for the Leve Quest girl to re-spawn. The only place this isn't true is U'ldah.
I don't know why U'ldah is immune from this but it's the real reason people center there.
It's also no surprise that people chose the Ul'Dah Mercantile House as their "Official" spot to sell stuff in.
And because every storyline takes you there.No the real reason that people are in Ul'Dah is because that's where people decided to start shouting for groups/sales/trades/etc when they realized that search features in the game were terrible. It's better to consolidate everyone in one area given the circumstances lest you're just trying to play solo that day.
It's also no surprise that people chose the Ul'Dah Mercantile House as their "Official" spot to sell stuff in.
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