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  1. #11
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,031
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I've always been a proponent of bringing back things that should never have been deleted:

    - Ammo and procs: I do believe were part of the core rphys identity and introduced a lot of randomness and chaos into the rotation, enough for it to require more upkeep and constant agency than most deterministic rotations.
    - Raid buffs (old turret hypercharge), which are also core to rphys identity and made MCH able to compete with BRD on what the role was supposed to do. Current MCH doesnt fit well within its own role, and even runs contradictory to what is actually written on the job guide's website role descrption...

    Quote Originally Posted by Volgia View Post
    Is that DPS difference the limit between a wipe and a clear? I mean, I've had no issues playing MCH even if DNC or BRD outclass me in damage. Guess it's min ilvl issue for 1st week?
    The damage outclass isn't that huge so no. The cDPS gap isn't really big between all rphys, but obviously bringing a BRD will give you a slight edge over DNC, and a slightly bigger edge over MCH right now.

    And you'd probably start gaining even more damage by replacing your rphys with a second high damage job and I do feel that the only saving grace against this is the currently weak state of BLM, else you could see double caster double melee comps probably overcoming the 1% party bonus, which is the true, more immediate problem in my eyes. Some ranged are just allowed to compete with melees, while the rest are taxed either for raising, or for "mobility".

    Quote Originally Posted by Ruminous View Post
    Just because "every job can clear" doesn't mean it's the best choice, SE. Machinist can clear it, but it doesn't scale with jobs, it scales with gear, and poorly at that compared to bard and dancer, who scale with gear plus the gear the party gets.
    A selfish job will scale with raid buffs from others. This is a party game, not an individual job game in a vacuum. The problem of MCH isn't that it doesn't scale with raid buffs, it's that it doesn't scale as much as other selfish jobs. When you buff massively the top jobs as a BRD or DNC, you're buffing jobs that deal 10% more damage than a MCH. When you're being buffed by support jobs as a MCH, you're being buffed on an output that is 10% lower.

    MCH is deceptively comparable to other selfish DPS, but not quite. If one wants to shine as a selfish dps, they need to top the charts, which MCH does not do. This can be bandaid fixed like SE enjoys doing over patches because it keeps falling behind as things progress, but it's not very... elegant nor satisfying.

    Edit: it's possible we were saying the same thing though, sometimes hard to make from an internet forum medium.
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    Last edited by Valence; 08-03-2024 at 05:39 PM.

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