Quote Originally Posted by ovIm View Post
It's maddening. A few months ago Yoshi-P said that they were done with oversimplifications, and now, about a month after Viper was released, they already simplify it and removing core gameplay parts of its identity. I feel like I am dropped in Bizarroland where nothing makes sense anymore.
I believe these statements were probably made when job design for DT was already locked in and unable to be course corrected. That's the general feeling I had when he made those comments: this feels too late in the development cycle to be reflective of the experience we'll have in Dawntrail.

Edit: Completely unrelated, I love your miqo's aesthetic, Dax.