Quote Originally Posted by mallleable View Post
I haven't played DT AST yet, so this is a very knee-jerk thought, but I think what's missing from the new card system is a self/cohealer card. I think a card from each aspected draw should be serious contenders to be used on yourself or your cohealer. Like The Arrow could grant sprint to a target, and The Ewer could be the healing potency buff.
Spoiler: those cards would be just as useless as any other card which isn't just DAMAGE.

It's almost like we didn't have 2 expansions to learn that non-damage cards are incredibly niche and will always come second in priority. The only difference in DT is that they're all given to you so there's no fishing for a damage card. Instead of you actively fishing for balance at an rng detriment, you just overwrite the support cards to get to it.

Ironically the same problem but in a different flavour lol