
I and another poster (very sarcastically) explained the allure of ShB and EW cards. I would check page 2 of the comments as I cba to retype it.I actually prefer the new system of cards over its variation in EW. I find the extra mits and heals helpful, especially when there are back to back tankbusters such as in Valigarmanda. I do agree that outside of those circumstances however, some of the abilities seem a bit redundant. Maybe adjusting what some of the cards do could be a nice change! Now if raid design included more individual instances of damage, we'd fine more value in these other cards, but we'll have to wait and see what they're cooking up.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

