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  1. #1
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    The funniest thing is that this change was basically a nothing-burger it didn't need to happen at all.
    (2)

  2. #2
    Player
    DemiBajamut's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Mountaindew Bajablast
    World
    Goblin
    Main Class
    Pictomancer Lv 100
    Gonna reply here to show my support, I hate these changes and won't be playing Viper anymore because of it. They need to revert Viper back, specifically add back Noxious Gnash. This fun new job had timer management that reminded me of my favorite job in Endwalker, Monk, and even though Viper's was one debuff that was easy to maintain they still had to go and remove it. I enjoyed having to plan having the timer be high enough to do my burst without it running out, and this wasn't even a hard thing at all to do. Thankfully they somehow realized Pictomancer was also a great designed DPS job and didn't touch it at all, sadly they didn't with Viper.
    (4)

  3. #3
    Player
    AniAG's Avatar
    Join Date
    Jul 2024
    Posts
    4
    Character
    Akiko Sulyvahn
    World
    Lich
    Main Class
    Viper Lv 100
    - Previously: Meaningful brain usage in deciding whether to refresh the 20s (up to 40s) debuff with 2, or decide it's still running long enough for you to go into Reawaken combo, start with 1 instead, perform a sequence off 3, what have you. Genuine decision-making. All the time.

    - Now: 1 gives a one-time buff to the next 2, 2 gives a one-time buff to the next 1. Lasts for 60s, so no pressure. You just alternate how you start the main combo. Always, with all the time in the world to insert Uncoiled Fury or Reawaken. There is no thought to it, no timing, no deciding how much time you have - you just 1[...] 2[...] 1[...] 2[...] and pwess de beeg bottenz wen off CeeDee in between, with all the time in the world.

    The thing that gave Viper actual thought was when to insert Reawaken or Uncoiled Fury besides main combo and Dread, and whether to start with 1 (deeps) or 2 (debuff) when Dread was down. Without literally pitch-perfect 100 % uptime and memorization of an absurdly long string, there was no autopilot with this - there was a decision required. Skill expression. A functioning brain in your cranium.

    Was it some gigabrain stuff? No. Of course not. But in a game whose jobs are at this point largely dumbed down to the point where you could make a macro or bot press buttons in sequence while you use the arrow keys, it was a little wrinkle that kept your brain active while playing.

    There is no need to think about that now - there is no debuff to keep up on any targets, you have all the time in the world to just completely linearly press Reawaken or Uncoiled Fury in any thinkable scenario when off CD, and you will always strictly alternate between 1 and 2 linearly on main combo start each time. Just try not to drool while your neurons flake to the bottom of your skull.

    TL;DR: [See described decision-making above] was removed, and the job is now "222 112 221 111 + pwezz beeg bottenz wen iz off CeeDee". That's the job now. I just explained patched Viper. In its totality.

    Was fun for the brief time it lasted. I'm... so... sick... of this lowest common denominator game design.
    (6)

  4. 07-30-2024 08:53 PM
    Reason
    Decided to test it out before talking about it

  5. #5
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    I’m honestly impressed. They made a worse change than I imagined.
    (7)

  6. #6
    Player
    AngaratoSvartberg's Avatar
    Join Date
    May 2014
    Posts
    163
    Character
    Angarato Svartberg
    World
    Spriggan
    Main Class
    Viper Lv 100
    meh i think its fine. i never dropped the buff anyway and they didnt change the "busyness' and they didnt remove positionals. i think we came out pretty unscathed
    (1)

  7. #7
    Player
    Petroglyph's Avatar
    Join Date
    Jul 2024
    Posts
    56
    Character
    Charligne Hadsten
    World
    Mateus
    Main Class
    Ninja Lv 61
    Okay I just tested it out. It plays exactly the same, except instead of worrying about a DoT, it just recycles the infinite combo reset of Dragoon and Endwalker-Era MNK.

    I prefer the DoT, too, tbh. I'll miss having a poison. :<
    (3)

  8. #8
    Player
    Ryklin's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ryklin Roth'yir
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Whaaaat the eff did they do? The melee combo is significantly more braindead - that was the whole reason I liked the job was managing this stuff, it kept me busy. I wake up to find the job has been super noticeably altered..

    It's not "ruined" but pulled some of the fun right out of it.
    (7)
    Last edited by Ryklin; 07-30-2024 at 09:48 PM.

  9. #9
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I'm okay with the changes. Well, at least melee has it's summoner now.

    EDIT:

    Tried it on target dummy and oh god its freaking dragoon endless combo bullshit again. They should have just increased the noxious gnash and other buffs to 30 seconds instead of throwing the baby out with the bathwater.
    (4)
    Last edited by Colt47; 07-30-2024 at 10:03 PM.

  10. #10
    Player
    AngaratoSvartberg's Avatar
    Join Date
    May 2014
    Posts
    163
    Character
    Angarato Svartberg
    World
    Spriggan
    Main Class
    Viper Lv 100
    Quote Originally Posted by Colt47 View Post
    I'm okay with the changes. Well, at least melee has it's summoner now.

    EDIT:

    Tried it on target dummy and oh god its freaking dragoon endless combo bullshit again. They should have just increased the noxious gnash and other buffs to 30 seconds instead of throwing the baby out with the bathwater.
    if they increased the duration it would be just as braindead as this. if not even more.
    (0)

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