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  1. #1
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    739
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I mean, the changes fit the rest of vipers playstyle.

    NG was basically auto-refreshed anyway. Plus it was just carbon copy rpr mechanic.

    You want timer management play blm.
    No, it was not. You were actively monitoring NG to decide whether to use Dread or Steel Fangs, which made the combo starter more dynamic, and made you reference it with your Dreadwinder. To me, it was an actual fun engaging mechanic that helped keep my brain engaged in the class and the fight.

    Square Enix has no faith in their product, thats for sure. Remember when they told MCH's that they were playing it wrong, back in Heavensward? I kinda wish that mentality came back slightly. Now, all SqEx does is remove any possible friction for a class.
    (41)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  2. #2
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    478
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ovIm View Post
    No, it was not. You were actively monitoring NG to decide whether to use Dread or Steel Fangs, which made the combo starter more dynamic, and made you reference it with your Dreadwinder. To me, it was an actual fun engaging mechanic that helped keep my brain engaged in the class and the fight.

    Square Enix has no faith in their product, thats for sure. Remember when they told MCH's that they were playing it wrong, back in Heavensward? I kinda wish that mentality came back slightly. Now, all SqEx does is remove any possible friction for a class.
    You had to keep track of it twice a minute, because using Dreadwinder was anyway a dmg increase filter, so you needed to keep track of it 2x with dreadfang, thats it
    (1)

  3. #3
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    You had to keep track of it twice a minute, because using Dreadwinder was anyway a dmg increase filter, so you needed to keep track of it 2x with dreadfang, thats it
    And now we track it 0 times a minute, we just press the glowing button instead. The fact that Dreadwinder also affected the debuff at least had me think "alright, I just refreshed it, I'll need to wait another x seconds before I press Dreadwinder or I'll overcap".

    The fact that I could look at the lack of charges on my Dreadwinders cooldown, see that I had about 6s left on my Noxious timer, and think "alright, after this combo I need to refresh or it drops". Now I just press the glowing button and press Dreadwinder without any extra thought or care if it might have any secondary consequences.
    (13)

  4. #4
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I think lorewise it kind of kills the class to remove that debuff, we're a viper with no venoms or poisons.
    (11)