Quote Originally Posted by jonimated View Post
One of the changes I proposed was to make Noxious Gnash a target debuff that only increased the potency of Steel Fangs. Leave everything else the same, the 20 second application time, the stacking to 40 seconds, and applying with Reaving Fangs/Vicewinder. This would ensure the basic combo remains exactly the same as before they removed Noxious Gnash, but remove the danger of having it fall off during double Reawaken Windows.
Honestly I would be completely okay with it staying a 40 second cap if it worked something like that where the damage is given to the rest of the viper moveset and doesn't necessarily effect Reawaken. I will also say though that something I really enjoyed about Noxious Gnash as a debuff was that it was also baked into the rotation and toolkit of Viper so much better than it was on Reaper with death's design.

The fact that dreadfangs (now reaving fangs) was a combo starter and the fact that Dreadwinder (now Vicewinder) was a core part of the rotation and a net damage gain made the debuff actually feel good to maintain unlike with reaper where I found it more of a hindrance because I had to spend a GCD on a button that does nothing but apply the debuff. It's the kind of thing that after playing the class for a while I said to myself "Wow this part of the job is really well thought out and timed pretty well to make me think about keeping it up but also not getting to haphazard with Dreadfangs since Dreadwinder is going to come up soon and Steel Fangs does more damage as a combo starter". Sadly the team decided to throw out that piece of great design for something much more simple and overall not as fun.