Long-time player and Ultimate raider here. I'm far from the best player in the game, but I'm still pretty darn good at it, and I have enough feedback here that I can't fit it all into one post.
I hate the changes. Hate is maybe a strong word, but I very strongly prefer the version of Viper I was playing on Monday to the version I have today. At first glance, I thought I wouldn't mind the change too much. A big part of the reason I like Viper is the high CPM and higher amount of positionals compared to other melee, which I'm happy did not change. I can still mash my buttons 'till my fingers fall off in a hectic double Reawaken window, I can still scoot my way around the boss or figure out where I can triple-weave True North to hit all those positionals just fine.
However, after playing with the job a bit, I think losing Noxious Gash upkeep just genuinely makes the job more boring. Maintaining Noxious Gash wasn't terribly hard, you had multiple buttons that were part of your regular rotation that applied it, but there was still some level of skill expression in effectively maintaining it, not having it fall off but also not overcapping it either. And it rewarded you for doing this, maximizing your Steel Fangs usage was naturally a DPS increase over pressing Dread Fangs unnecessarily, and also lining everything up for a double Reawaken window during raid buffs without anything falling off felt really good. But even if you weren't super skilled at the game, the DPS loss from pressing Dread Fangs at an unnecessary time was pretty minor so you weren't really punished that hard for doing so; 60 potency isn't the end of the world, it's a missed positional on any other melee job. It was a well-designed system to me, one that rewarded skilled players for playing the job well, but also one that wasn't terribly hard for less-skilled players to still do well enough with.
That is now gone, and there's nothing new to take its place. The job is less fun to play for me now, even before we get to my other issue with the changes, one that I will fully admit is a personal problem.

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