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  1. #1
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    215
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    After trying it out in an old raid unsynced, these changes feel awful. With the rotation being so static, you really don’t have to think about your starters or your positionals. All you need to do now is 1-1-rear x then 2-2-flank x repeat ad nauseam. I thought I might have a chance to keep Viper as a side class since it shares accessories with phys ranged. But now I’m dropping it unless the Noxious Gash changes are reverted. It triggers painful boredom for me now.
    (6)

  2. #2
    Player
    GalaxyRhythms's Avatar
    Join Date
    Aug 2024
    Posts
    1
    Character
    Hibiki Shinobu
    World
    Faerie
    Main Class
    Sage Lv 95
    Long time player, first time poster; I've been here since stormblood and this is the first time I've felt something so strongly as to want to make my voice heard here so I'd like to add it to the viper changes pile. I think they're bad and set a worrying precedent.

    I got into dawntrail a bit less than a month late, finally picked it up maybe a week or two ago, and I've been slowly leveling viper alongside my two main pickups because it seemed like a fun DPS. I think the pressure the noxious gnash timer added was small but vital to job feel, and the ranged-lite feel of the job now is still fun but antithetical to the idea of melee as far as i'm concerned. More importantly though, I think making a sweeping job change to a new job the same day as your savage drop is weird and kind of upsetting. I simply haven't had time to level the job to max and get my hands on the full rotation, I got viper to 90 30 minutes before the maintenance lockout and thus when I logged on to see what all the fuss was about I'd quickly realized I don't even know how much of the rotation at 90 is new and how much is just new to me. I haven't had time to play with Viper. A month to get the job to max might seem like a long time, but I have a life outside of xiv. Many people do. I haven't had time to level this job, both because I came in late and I've been juggling story progression with roulette leveling and FATE grinding. I'm sure I'm not the only person, and it frustrates me to no end to feel punished for not spending enough time on a job I didn't even know was going to see these sorts of changes this quickly, because it's never happened before. The fact it's happened once means now I'm going to end up worrying about it happening again.

    It isn't even like I think you can't do rework level updates in a patch, this one alone I think the willingness to listen to fans about black mage and meet them halfway is commendable; the samurai changes seem interesting too. In a similar vein, I don't feel frustrated to play summoner right now and feel as though I missed out on Old SMN because I didn't play it back in stormblood or shadowbringers. Things change over time. However, I think this is too much too soon for a month old job. Even if the changes to Viper were unanimously adored, I'd still think it was too soon. I hope that the dev team listens here in the way they did about black mage.
    (9)
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