The change to ngash was totally unnecessary. We did not need a melee class easier than rpr. If you really want to be melee and fall asleep at the wheel just hover in melee range on smn, sheesh.

The change to ngash was totally unnecessary. We did not need a melee class easier than rpr. If you really want to be melee and fall asleep at the wheel just hover in melee range on smn, sheesh.


These changes were completely unnecessary and unwanted. I was excited for the Savage patch but waking up to this has killed my mood and made me anxious about ever getting comfortable on a job.
I really hope they undo this, and then learn to just leave it alone.
Bring back 6.0 Dragoon. I want my job back.
The changes doesn't affect me as it... Doesn't change really the way it is meant to be played. Neither did the change affect the fun of it since, again, it doesn't change the way it plays. Would be weird if my fun was ruined because a little indicator was removed over the health bar of the boss i didn't even needed to really check before.
And, to be honest, i don't understand, at all, the whole "noxious was the core of Viper". Viper was (and still is) a job that wanted (and still want) to altern between two things with its self buff anyway. And that is the core : alterning between your skill.
Well, now that i've said that, i realise the changes actually reinforced that identity. So i guess it affect me, finally. In a good way.
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