
Originally Posted by
Taranok
1, due to awakening and how it works, the 40s timer with 20s refresh made it awkward to launch awakening whenever. 2, 40s buff durations meant that you could shockingly easily drop the 3-step combo buff. If you, say, double awakening into triple uncoiled fury and then threw into...oh, it's called vicewinder now...end with that, you could drop the combo ender buffs. Either way, it is shockingly easy to run down the clock on the baseline combo buffs while still maintaining your other buffs. As for noxious gnash, I was kind of expecting it to stack up to 1m of debuff. But man am I happy they just straight up removed that garbage buff.
Also I find it funny how you think it will be harder to play. They straight made it a rocker-rocker-nested rocker rotation. 2-2-2, 1-1-1, 2-2-1, 1-1-2. It's actually more consistent now even though they literally could merge the 1 step combo buff with the 3 step, and make it only consume the buff on step 3. In a roundabout way, Viper has turned into a mishmash of Reaper's burst with Ninja's GCD and Monk's rotation. Considering no one has to stare at boss debuffs anymore to play the class, it's definitely easier. Though I can't wait to hear about how viper sucks in TOP because they added 2 more personal buffs. No clue if they stack or not, really hope they don't and are simply consumed.