Results -9 to 0 of 301

Threaded View

  1. #11
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aco505 View Post
    Yes, because now you simply alternate each basic combo starter. I wouldn't be surprised if they added the glowing tell to the 1st GCD of the basic combo as well, thus making the job even more of a "press the glowing button" thing.

    The only timer to be aware of is the normal 30s timer to hit a combo'd GCD, since the new buffs last 60s and will never drop under normal circumstances.
    But in their wording, the thing that was confusing people was tied to the Vipersight gauge -- the alternating buttons and the switching combos, and things never being consistent. In the past, you were MOSTLY Steel Fang-ing and only OCCASIONALLY Dread Fang-ing, but now people will have to alternate more. People who weren't good at keeping track of it (which isn't even that hard, I mean, c'mon, I've had the combos memorized for weeks) are going to have to look at what they self admit is a clunky gauge even more often.



    If "managing the different combo routes" was the problem, they have added MORE management to combo routes in exchange for debuff management. But aren't they stacking more onto what THEY said was the problem? It makes. zero. sense.
    (4)
    Last edited by W00by; 07-30-2024 at 04:55 PM.

Tags for this Thread