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  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    If Dark Knight was good..

    (0)
    Last edited by Tunda; 08-05-2024 at 05:41 PM.

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    (2)

  3. #3
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Arohk View Post
    Hillarious video literally just PLD.
    (0)

  4. #4
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    I'm literally just going to quote myself here.

    Quote Originally Posted by Zairava View Post
    Just finished Xeno's video on how he would fix it.

    Since this can never be stressed enough...

    Do not remove the mp cost of tbn and increase the cd to 25s

    Do not remove the mp cost of tbn and increase the cd to 25

    Do not remove the mp cost of tbn and increase the cd to 25

    DO NOT HOMOGENIZE IT TO BE THE EXACT SAME AS THE OTHER SHORT CD'S.

    If you have absolutely NO intention of making the offensive kit with active MP management/resource intensive. Leave TBN alone.

    We don't need mindless sustain just tacked onto abilities in our kit. We have not one, but 3 resources available for you to use to make it more interesting. MP, Blood Gauge, Darkside if it even remains a timer.

    If you are going to rework Dark Knight, actually put some thought and care into it.
    I'm also going to add on to not make abyssal drain holy circle/spirit mark 2. I want Dark Knight to be Dark Knight not an amalgamation of the other tanks.
    (7)

  5. #5
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zairava View Post
    I want Dark Knight to be Dark Knight not an amalgamation of the other tanks.
    I want Dark Knight to not be trash, TBN is the most problematic ability in the entire job.
    (6)

  6. #6
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Arohk View Post
    I want Dark Knight to not be trash, TBN is the most problematic ability in the entire job.
    Yep youre right, remove TBN and put a shield on Oblation and give it at level 70. Tanks clearly can't have anything unique anymore or any rewards for good mitigation, just do your 1-2-3 combo and spender forever.
    (2)

  7. #7
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Dark knight is such a dead job

    I don't know what is the solution but what I want is to NOT HOMOGENIZE the job
    (0)

  8. #8
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Arohk View Post
    At this point let Paladin wears a greatsword and call it a day..
    (0)

  9. #9
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    I want Dark Knight to not be trash, TBN is the most problematic ability in the entire job.
    TBN is fine. The problem with DRK it's by far the worst designed tank bar its defensive toolkit. Bar healers it has by far the most boring burst downtime of any job in the game. Nothing about its offensive toolkit is coherent and it's completely uninspired.

    DRK at most needs 10% phys mit on Dark Mind, 5% phys mit on Dark Missionary, and Abyssal Drain either needs to be reduced to a 30s CD or reverted to an MP cost, that's it for the defensive toolkit.
    (1)

  10. #10
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ramiee View Post
    Yep youre right, remove TBN and put a shield on Oblation and give it at level 70. Tanks clearly can't have anything unique anymore or any rewards for good mitigation, just do your 1-2-3 combo and spender forever.
    TBN is not mitigation, it is a shield.
    You can see that every time you have a Dark knight as a Tank in a dungeon, that he takes a lot more damage than any other Tank.

    YOu can use 2-3 TBN per trash pull, which equals to 75% health , compare that to Bloodwhetting which not only gives you 10% mitigation and heals you for ~300% health on each use.
    (5)

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