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  1. #1
    Player
    Thaun's Avatar
    Join Date
    Aug 2018
    Location
    Ul'Dah
    Posts
    12
    Character
    Thaun Kaji
    World
    Omega
    Main Class
    Red Mage Lv 90

    One thing missing from the Vipre Gauge, Positional Rotation Status

    There is one thing that is missing from the Viper Gauge which i believe is important, and that is the next positional button you are going to press, not the "which left or right to press", but where to stand flank or rear.

    This is the default gauge:



    Now, this is the gauge after hitting Steel Fangs or Dread Fangs:



    After hitting the second attack of any side:



    By probably now you already see what i might mean, are you able to see if your third attack is going to be flank or rear based on only the gauge?

    No, you cannot.

    In this case, your only option is to look at your hotbar or your buff. These are the only indicators for when you know what you are going to move at:

    Red buff tells you "this is how your next button color is going to look like" basically



    Same with green buff.




    And it would be quite nice to see this in the gauge too, so you do not have to look at your hotbar.

    Since looking at your hotbar would be extra time to move your eyes and think and you would get hit by an aoe on the floor.

    What my eyes first would think to do first in reality is:

    > Looking at gauge, to see which side of my keybind to press
    > I forget what positional is next
    > Have to divert the eyes away from the gauge that i was already looking at
    > Eyes stuck on the hotbar that is miles away from the character
    > Dies from unexpected aoe attack (probably)


    What i might believe that i think this might have been an oversight by the devs, they already have the tool to do this in the current existing gauge, but they didn't add it.

    One way I think would solve this without actually editing the gauge graphics or add any more lines, would be to use the dividing swords as an indicator for which is flank and which is rear.

    Example: Left is flank, and right is rear. I will be using the simple gauge for a better understanding.

    Example in comment:
    (1)
    Last edited by Thaun; 07-28-2024 at 08:21 AM. Reason: Left right flank rear

  2. #2
    Player
    Thaun's Avatar
    Join Date
    Aug 2018
    Location
    Ul'Dah
    Posts
    12
    Character
    Thaun Kaji
    World
    Omega
    Main Class
    Red Mage Lv 90
    At the start: You default begin with rear.

    Action 1: (currently still rear)

    Action 2: (still rear)


    After completing the last action for the first read, and the blue dissapears, and the two bars on the right keeps on, telling you "I already used the right side (rear), now i need to do flank"

    And to know that you aren't on flank, you just have to see that you basically have an empty bar.

    And continuing on the left side:
    First action on the left (first flank rotation):

    Second action on the left side (still flank):


    Now you have done the full bar done, and now once you do the very last flank attack on whichever side, you return to the default which returns you to rear rotation.




    Do you think this is a fine solution?

    Should there instead be a green / red indicator of the middle of the gauge instead to indicate if you are going flank / rear, like how the buffs are?

    Hope I can deliver this feedback to the devs to see what they think about it.
    (0)

  3. #3
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,208
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I don't mind just looking at the buff but...

    This would more or less be my solution.

    (2)

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