
Originally Posted by
Reimmi
The funny thing is they dont need to spawn 7 other characters, just use the crystal but make it summon 7 randomly generated NPCS to fight
i thought the same, for moments where the "Not Scions of The Seventh Dawn" arent around, or when there is no side character that can fight. They can just have us summon "Randomized" NPC's. I wonder if they would have Rare Spawns of Jokes/Trolls of the community. like Super Serious Combat Roleplayers who are their role. Or Mascot/Joke Glamour NPC. or just the Emperors new Set NPC. or just make them look like you pulled them mid-crafting or bathing. But well see, eventually such funny ideas will reach them.

Originally Posted by
Tunda
I didn't made that up.. These words come from Yoshi him self
"We reduce amount of dungeon content because of budget"
"We removed bozja-like content because of criterion"
"We interduce new system and implement it for more than +100 dungeon that less than 5% of player base will enjoy"
Endwalker content was one of the worst because they are making more systems for old content which was fine IMO
Trust system is trying to solve a problem that will never be solved which is long queue..
Long queue because how boring and less tanks + healers we have currently 4 isn't enough and Dark knight play and feel like a down-graded warrior
This isn't way to solve problems.. this will increase the budget for 3% of the people..
BTW missing 2 lines each dungeon will not effect the story or enjoyment by any means
First of all, not saying he didnt or that you arent saying something. Just clarifying, and not trynna make it seem like you are/nt.
But i doubt he would tell us the whole and complete reasons. (and tbh, everyones loves direct quotes and links. it makes it so its less troublesome if someone accidentally comes in with headcannon.)
Trusts never was about Long Queues in the Long Run. as much as some might believe.
They can solve it for some players. like the unfortunate Dynamis/Materia Situation which have its Growth stunted by players who don't want to actually live there. (and awhole bunch of other issues, and flooding of travelers i wont cover here.)
But they werent gonna be about queues for the short while. its why you now can level them up and unlock outfits.
The developers have their starting ideas. and i seriously doubt they ONLY wanted Trusts for the purpose of lessening the the strain on queues. if anything, thats one less player to fill a Direct Queue. They have their expectations of how we will use content and play with it.
and we as players eventually find our own ways to make use of it, we may even find ways in which the developers could never have imagined. (as some stated, that they never really expected that much of a growth with community interaction when RP/Housing. Despite Housing as a System being So damn Flawed, and they undoubtedly wish they can just flick a switch and it be perfectly fixed)
The thing is that, while there is things we dont know. the reasons i mention before, of Yoshi being Split between two FF's, the servers, and now the graphics update. is cause there are things that we do. and we can only infer from what little they tell.
What little they tell, leaves us questioning/lets us know that there is alot more, and alot they cant tell us. Just like there is the Idea that XIV being its CashCow feeds/keeps the rest of SE afloat. and not all of it Flows Back into its Chests.
(that cannot ever change, unless Yoshi himself is in a position to change the way things flow. WAAAAAY above.)
We know they had "Expanded" their PVP team alil, but not many could tell of the top of their head, if those Devs are shared between PVE/PVP or if they are completely new hires.
but we do know that they arent falling behind on simplifying processes and concepts.
For example, they had show examples of the HeadMorphs, and how they Did the Armor Resizing and Tech during the Pre-DT Graphics Update Showcases.
While Some Sections of the game will increase in resource/time demand. others will lessen.
i just cant see how Trusts by itself will do so much damage to other sections of the game.
if we dont even know so much. thats pretty much all i say. How Do We Know. Id think itd be interesting to know. But would it be a Blessing or a Curse to Know So.
(will be rechecking in case i missed something you've been conversing about. since i see your quote only had a part of what i put. which sadly wasnt the full of what i wrote.)