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  1. #1
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51

    Rainbow condition

    Whats the purpose of this rainbow condition?

    Ive seen people recommend from to time to use +Q skill on rainbow, but it always give me instability when I try that

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Rainbow orb is the lowest chance of success but the highest quality/progress gains if you manage to succeed.
    (1)

  3. #3
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Estellios View Post
    Rainbow orb is the lowest chance of success but the highest quality/progress gains if you manage to succeed.
    This is not true.

    Rainbow is the Highest Chance of Destabilizing with no redeeming Qualities.

    Yellow is the lowest chance of Success with the Highest potential Qual Gains.
    (0)

  4. #4
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Kiote View Post
    You do not need a test to confirm what the Colors do. Yoshida has already stated publicly:

    White - Normal Success, Normal Quality
    Red - Lower Success, Higher Quality
    Yellow - Lowest Success, Highest Quality
    Slow Rainbow - Higher Chance of Destabilizing
    Fast Rainbow - Highest Chance of Destabilizing
    I must of missed that o.o
    Where is this post at?
    (0)

  5. #5
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    I must of missed that o.o
    Where is this post at?
    I'm not digging for it, it was posted on the forums. It was around the time when he said he didn't believe in hiding necessary information from players, but rumors like the moon were too fun to confirm or deny.
    (0)

  6. #6
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kiote View Post
    This is not true.

    Rainbow is the Highest Chance of Destabilizing with no redeeming Qualities.

    Yellow is the lowest chance of Success with the Highest potential Qual Gains.
    This is not true.

    http://lodestone.finalfantasyxiv.com...e/craft01.html
    The Stability of Synthesis Materials
    The stability of synthesis materials is represented by the color of the glowing light displayed onscreen while crafting. Each command executed has an effect on stability.

    When the glowing light is white, the materials are extremely stable, and the chances of success of synthesis commands are increased. The light may also turn from yellow, to red, to multiple colors flashing rapidly. Though these states represent progressively lower chances of success when executing commands, they also indicate times at which the quality of the synthesis can most easily be enhanced, therefore increasing the likelihood of creating a high-quality item.
    (6)

  7. #7
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Raldo View Post
    Nice, thank you for the official information.
    (0)

  8. #8
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    On equal level recipes with 0 craftsmanship, tests suggest about +30% failure rate on rainbow.
    Comparatively, yellow has no noticeable increased failure rate, and red is about +15%.

    On recipes 20+ levels lower, all orb colors normalizes to the more or less the same break percentage, about at about 20%.

    Following the trend, trying to do anything on rainbow on high recipes without a skill that guarantees success, is silly as you are most certainly to fail. On the other hand, you want as many rainbow orbs as possible if the recipe is low.

    This is yet another fun (and frustrating) aspect of crafting.

    --------------------------------
    The relationship is not linear and I don't have enough good data to give a nice graph or a better estimate. Use these numbers as a general guide, not a rule.
    (2)
    Last edited by tymora; 07-31-2012 at 09:59 AM.

  9. #9
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by tymora View Post
    On equal level recipes with 0 craftsmanship, tests suggest about +30% failure rate on rainbow.
    Comparatively, yellow has no noticeable increased failure rate, and red is about +15%.


    On recipes 20+ levels lower, all orb colors normalizes to the more or less the same break percentage, about at about 20%.

    Following the trend, trying to do anything on rainbow on high recipes without a skill that guarantees success, is silly as you are most certainly to fail. On the other hand, you want as many rainbow orbs as possible if the recipe is low.

    This is yet another fun (and frustrating) aspect of crafting.

    --------------------------------
    The relationship is not linear and I don't have enough good data to give a nice graph or a better estimate. Use these numbers as a general guide, not a rule.
    I'd like to know your sample size for that because that just doesn't seem right to me.
    Unless I'm misunderstanding.
    (0)

  10. #10
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Very low number for samples, ~100 fish across 6 data points, hence the "general guide, not a rule" part. Not going to put too much effort in this now with 2.0 on the horizon though.

    What doesn't seem right to you btw?
    (0)

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