
They should just make the drop rate from killing mobs 100%, it doesn't even make sense why that isn't a thing.Sitting here trying to level an alchemist and ran into the issue where I need skins/leather but they're too expensive to buy. Too expensive either on the marketboard, needing to do fates for gemstones to buy from vendors or extremely low drop rate from killing the mob that drops them.
Honestly, the new class should specialize in getting animals bits such as skins, furs, tufts, milks, meats, bones etc.
the new class could be called a Scavenger. The gathering nodes could be located where specific mobs gather for you to get their parts. For example, need dodo meat for a culinarian? Go to Western La Noscea to where they gather and you'll find the nodes to gather their meat and feathers along with shards etc.
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