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  1. #1
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100

    Suggestion: Fish tackle overhaul

    Not the first and surely not the last, but here is my few gils.

    First of, I like the idea that we need to choose correct lure for certain location and/or fish. What makes this problematic is the inventory space it requires. Separate inventory for lures is one requested feature but it would be granted server space non fishers can't benefit from.

    So have fish tackle log where the ownership of certain tackle is only 1 bit data, you have it logged or not. The current lures would become unlock items, much like mount whistles. If it's important to have the consumable aspect of fishing, there'd be some generic bait item which would be the one used, but you'd still need to choose from your tackle log which bait you're using it as. Possibly few different types of it for the different fishing environments. Or normal type and script type. In a manner fishing tackles would become one form of collectible, much like the cards.

    I suggest it this way as I feel the bait choise complexity does add to the fishing. But the inventory aspect of it necessitates dumbing it down from what it could be.
    (1)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  2. #2
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    They really need to overhaul the inventory in general. like get rid of the 140 bag, make it 40 or something, then have that data space able reference sub bags for specific materials, like having a bag of 50 for ores, then one for lumber, one for lures, and so on..

    that or start removing items/ compressing uses, they did a good job of this in DT, we dont have useless Wyvern type ores or having 2/3 different sands from one node. This is a less of a problem for DT as I said but what about removing outdated items from old expansions ?

    you really intend on running the game and keep expanding this for another 10 years on the current inventory space? plz stop avoiding this needed overhaul
    (0)