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  1. #1
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by CaptainLagbeard View Post
    It's not really about making normal content harder, just making it so that you can't clear it by just outlasting the boss and people will have to actually contribute to the fight.
    What you want is type of enrage where the boss will inevitability reach the stage where the players auto-lose, not "kill the adds before the boss reaches 100" enrage. Which is making the content harder as there is less room for screw ups. Savage and extreme are right over there if you crave that kind of content.
    (4)

  2. #2
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chasingstars View Post
    What you want is type of enrage where the boss will inevitability reach the stage where the players auto-lose, not "kill the adds before the boss reaches 100" enrage. Which is making the content harder as there is less room for screw ups. Savage and extreme are right over there if you crave that kind of content.
    Basically yes. And as stated earlier in the thread, they actually used to have that in HW and at least in Deltascape in SB... And the enrage timer in Deltascape is somewhere around 14 minutes.
    A fight won't usually last even 10 unless the death count's reaching triple digits.
    (4)